st/mesa: translate geometry shaders into TGSI when we get them
Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com> Tested-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -170,6 +170,11 @@ st_release_gp_variants(struct st_context *st, struct st_geometry_program *stgp)
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}
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stgp->variants = NULL;
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if (stgp->tgsi.tokens) {
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ureg_free_tokens(stgp->tgsi.tokens);
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stgp->tgsi.tokens = NULL;
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}
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}
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@@ -1276,19 +1281,15 @@ st_translate_program_common(struct st_context *st,
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/**
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* Translate a geometry program to create a new variant.
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*/
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static struct st_gp_variant *
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bool
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st_translate_geometry_program(struct st_context *st,
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struct st_geometry_program *stgp,
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const struct st_gp_variant_key *key)
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struct st_geometry_program *stgp)
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{
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struct pipe_context *pipe = st->pipe;
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struct ureg_program *ureg;
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struct st_gp_variant *gpv;
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struct pipe_shader_state state;
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ureg = ureg_create_with_screen(TGSI_PROCESSOR_GEOMETRY, st->pipe->screen);
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if (ureg == NULL)
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return NULL;
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return false;
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ureg_property(ureg, TGSI_PROPERTY_GS_INPUT_PRIM, stgp->Base.InputType);
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ureg_property(ureg, TGSI_PROPERTY_GS_OUTPUT_PRIM, stgp->Base.OutputType);
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@@ -1297,19 +1298,26 @@ st_translate_geometry_program(struct st_context *st,
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ureg_property(ureg, TGSI_PROPERTY_GS_INVOCATIONS, stgp->Base.Invocations);
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st_translate_program_common(st, &stgp->Base.Base, stgp->glsl_to_tgsi, ureg,
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TGSI_PROCESSOR_GEOMETRY, &state);
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TGSI_PROCESSOR_GEOMETRY, &stgp->tgsi);
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return true;
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}
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static struct st_gp_variant *
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st_create_gp_variant(struct st_context *st,
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struct st_geometry_program *stgp,
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const struct st_gp_variant_key *key)
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{
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struct pipe_context *pipe = st->pipe;
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struct st_gp_variant *gpv;
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gpv = CALLOC_STRUCT(st_gp_variant);
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if (!gpv) {
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ureg_free_tokens(state.tokens);
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if (!gpv)
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return NULL;
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}
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/* fill in new variant */
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gpv->driver_shader = pipe->create_gs_state(pipe, &state);
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gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
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gpv->key = *key;
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ureg_free_tokens(state.tokens);
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return gpv;
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}
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@@ -1333,7 +1341,7 @@ st_get_gp_variant(struct st_context *st,
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if (!gpv) {
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/* create new */
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gpv = st_translate_geometry_program(st, stgp, key);
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gpv = st_create_gp_variant(st, stgp, key);
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if (gpv) {
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/* insert into list */
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gpv->next = stgp->variants;
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