meson: make GLX require OpenGL
This isn't strictly true, but making that work isn't worth the effort; see https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21343#note_1774683 Suggested-by: Adam Jackson <ajax@redhat.com> Signed-off-by: Eric Engestrom <eric@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21343>
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@@ -320,7 +320,9 @@ with_platform_windows = _platforms.contains('windows')
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with_glx = get_option('glx')
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with_glx = get_option('glx')
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if with_glx == 'auto'
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if with_glx == 'auto'
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if with_platform_android
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if not with_opengl
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with_glx = 'disabled'
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elif with_platform_android
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with_glx = 'disabled'
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with_glx = 'disabled'
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elif with_dri
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elif with_dri
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with_glx = 'dri'
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with_glx = 'dri'
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@@ -345,6 +347,10 @@ if with_glx == 'dri'
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endif
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endif
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endif
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endif
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if not with_opengl and with_glx != 'disabled'
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error('Building GLX without OpenGL is not supported.') \
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endif
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if not (with_dri or with_gallium or with_glx != 'disabled')
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if not (with_dri or with_gallium or with_glx != 'disabled')
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with_gles1 = false
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with_gles1 = false
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with_gles2 = false
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with_gles2 = false
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