glsl: correct bitcast-helpers
Without this, we'll incorrectly round off huge values to the nearest
representable double instead of keeping it at the exact value as
we're supposed to.
Found by inspecting compiler-warnings.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 85faf5082f
("glsl: Add 64-bit integer support for constant expressions")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
This commit is contained in:
@@ -106,7 +106,7 @@ bitcast_i642d(int64_t i)
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return d;
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}
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static double
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static uint64_t
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bitcast_d2u64(double d)
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{
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assert(sizeof(double) == sizeof(uint64_t));
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@@ -115,7 +115,7 @@ bitcast_d2u64(double d)
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return u;
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}
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static double
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static int64_t
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bitcast_d2i64(double d)
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{
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assert(sizeof(double) == sizeof(int64_t));
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