Add render stage for unclipped vb's to fx driver.
Bump MAX_TEXTURE_UNITS to 8 Fix mem. leak in destroy_lists Fix crash in q3 (cva generally)
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: t_vb_rendertmp.h,v 1.2 2000/12/27 19:57:37 keithw Exp $ */
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/* $Id: t_vb_rendertmp.h,v 1.3 2000/12/28 22:11:06 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -39,7 +39,7 @@
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#ifndef NEED_EDGEFLAG_SETUP
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#define NEED_EDGEFLAG_SETUP 0
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#define EDGEFLAG_GET(a) 0
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#define EDGEFLAG_SET(a,b)
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#define EDGEFLAG_SET(a,b) (void)b
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#endif
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#ifndef RESET_STIPPLE
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@@ -68,6 +68,7 @@ static void TAG(render_points)( GLcontext *ctx,
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LOCAL_VARS;
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(void) flags;
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/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */
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RESET_OCCLUSION;
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INIT(GL_POINTS);
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RENDER_POINTS( start, count );
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@@ -83,6 +84,7 @@ static void TAG(render_lines)( GLcontext *ctx,
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LOCAL_VARS;
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(void) flags;
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/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */
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RESET_OCCLUSION;
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INIT(GL_LINES);
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for (j=start+1; j<count; j+=2 ) {
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@@ -102,6 +104,7 @@ static void TAG(render_line_strip)( GLcontext *ctx,
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LOCAL_VARS;
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(void) flags;
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/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */
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RESET_OCCLUSION;
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INIT(GL_LINES);
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@@ -125,6 +128,7 @@ static void TAG(render_line_loop)( GLcontext *ctx,
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(void) flags;
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/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */
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RESET_OCCLUSION;
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INIT(GL_LINES);
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@@ -156,6 +160,7 @@ static void TAG(render_triangles)( GLcontext *ctx,
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LOCAL_VARS;
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(void) flags;
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/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */
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INIT(GL_POLYGON);
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if (NEED_EDGEFLAG_SETUP) {
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for (j=start+2; j<count; j+=3) {
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@@ -186,6 +191,7 @@ static void TAG(render_tri_strip)( GLcontext *ctx,
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if (TEST_PRIM_PARITY(flags))
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parity = 1;
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/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */
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INIT(GL_POLYGON);
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if (NEED_EDGEFLAG_SETUP) {
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for (j=start+2;j<count;j++,parity^=1) {
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@@ -225,6 +231,7 @@ static void TAG(render_tri_fan)( GLcontext *ctx,
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LOCAL_VARS;
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(void) flags;
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/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */
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INIT(GL_POLYGON);
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if (NEED_EDGEFLAG_SETUP) {
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for (j=start+2;j<count;j++) {
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@@ -270,6 +277,7 @@ static void TAG(render_poly_pv)( GLcontext *ctx,
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LOCAL_VARS;
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(void) flags;
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/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */
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INIT(GL_POLYGON);
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if (NEED_EDGEFLAG_SETUP) {
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GLboolean efstart = EDGEFLAG_GET( ELT(start) );
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@@ -335,6 +343,7 @@ static void TAG(render_poly)( GLcontext *ctx,
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GLuint count,
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GLuint flags )
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{
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/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */
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TAG(render_poly_pv)( ctx, start, count, flags, start );
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}
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@@ -347,6 +356,7 @@ static void TAG(render_quads)( GLcontext *ctx,
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LOCAL_VARS;
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(void) flags;
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/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */
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INIT(GL_POLYGON);
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if (NEED_EDGEFLAG_SETUP) {
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for (j=start+3; j<count; j+=4) {
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@@ -372,6 +382,7 @@ static void TAG(render_quad_strip)( GLcontext *ctx,
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LOCAL_VARS;
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(void) flags;
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/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */
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INIT(GL_POLYGON);
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if (NEED_EDGEFLAG_SETUP) {
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for (j=start+3;j<count;j+=2) {
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@@ -406,10 +417,15 @@ static void TAG(render_noop)( GLcontext *ctx,
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GLuint count,
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GLuint flags )
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{
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/* fprintf(stderr, "%s %d..%d\n", __FUNCTION__, start, count); */
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(void)(ctx && start && count && flags);
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}
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static render_func TAG(render_tab)[GL_POLYGON+2] = {
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static void (*TAG(render_tab)[GL_POLYGON+2])(GLcontext *,
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GLuint,
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GLuint,
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GLuint) =
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{
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TAG(render_points),
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TAG(render_lines),
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TAG(render_line_loop),
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