ir_to_mesa: Support gl_FragDepth.

Fixes glsl-bug-22603.
This commit is contained in:
Eric Anholt
2010-06-30 14:55:45 -07:00
parent 97eba76b8c
commit 88c20c46b8

View File

@@ -222,7 +222,7 @@ static const struct {
{"gl_FragCoord", PROGRAM_INPUT, FRAG_ATTRIB_WPOS},
{"gl_FrontFacing", PROGRAM_INPUT, FRAG_ATTRIB_FACE},
{"gl_FragColor", PROGRAM_OUTPUT, FRAG_ATTRIB_COL0},
{"gl_FragDepth", PROGRAM_UNDEFINED, FRAG_ATTRIB_WPOS}, /* FINISHME: WPOS.z */
{"gl_FragDepth", PROGRAM_OUTPUT, FRAG_RESULT_DEPTH},
/* 110_deprecated_fs */
{"gl_Color", PROGRAM_INPUT, FRAG_ATTRIB_COL0},