intel/compiler: Delete key->msaa_16
None of the drivers have used this since we dropped i965, and BLORP no longer uses it as of the previous commit. We can also drop the former compressed_multisample_tex_mask (now padding) field so that things remain 64-bit aligned. Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20223>
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commit
88918baf5c
@@ -54,8 +54,7 @@
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#define BRW_KEY_INIT(gen, prog_id, limit_trig_input) \
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.base.program_string_id = prog_id, \
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.base.limit_trig_input_range = limit_trig_input, \
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.base.tex.swizzles[0 ... BRW_MAX_SAMPLERS - 1] = 0x688, \
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.base.tex.msaa_16 = (gen >= 9 ? ~0 : 0)
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.base.tex.swizzles[0 ... BRW_MAX_SAMPLERS - 1] = 0x688
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struct iris_threaded_compile_job {
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struct iris_screen *screen;
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@@ -1527,7 +1527,6 @@ brw_blorp_get_blit_kernel_fs(struct blorp_batch *batch,
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struct brw_wm_prog_key wm_key;
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brw_blorp_init_wm_prog_key(&wm_key);
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wm_key.base.tex.msaa_16 = blorp->isl_dev->info->ver >= 9;
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wm_key.multisample_fbo = key->rt_samples > 1;
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program = blorp_compile_fs(blorp, mem_ctx, nir, &wm_key, false,
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@@ -1567,7 +1566,6 @@ brw_blorp_get_blit_kernel_cs(struct blorp_batch *batch,
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struct brw_cs_prog_key cs_key;
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brw_blorp_init_cs_prog_key(&cs_key);
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cs_key.base.tex.msaa_16 = blorp->isl_dev->info->ver >= 9;
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assert(prog_key->rt_samples == 1);
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program = blorp_compile_cs(blorp, mem_ctx, nir, &cs_key, &prog_data);
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@@ -1371,7 +1371,6 @@ blorp_params_get_mcs_partial_resolve_kernel(struct blorp_batch *batch,
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struct brw_wm_prog_key wm_key;
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brw_blorp_init_wm_prog_key(&wm_key);
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wm_key.base.tex.msaa_16 = blorp->isl_dev->info->ver >= 9;
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wm_key.multisample_fbo = true;
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struct brw_wm_prog_data prog_data;
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@@ -199,15 +199,6 @@ struct brw_sampler_prog_key_data {
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*/
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uint32_t gather_channel_quirk_mask;
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uint32_t padding;
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/**
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* Whether this sampler is using 16x multisampling. If so fetching from
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* this sampler will be handled with a different instruction, ld2dms_w
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* instead of ld2dms.
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*/
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uint32_t msaa_16;
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/**
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* For Sandybridge, which shader w/a we need for gather quirks.
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*/
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@@ -63,7 +63,6 @@ debug_sampler_recompile(const struct brw_compiler *c, void *log,
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bool found = false;
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found |= check("gather channel quirk", gather_channel_quirk_mask);
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found |= check("16x msaa", msaa_16);
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found |= check("y_uv image bound", y_uv_image_mask);
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found |= check("y_u_v image bound", y_u_v_image_mask);
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found |= check("yx_xuxv image bound", yx_xuxv_image_mask);
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@@ -6436,7 +6436,7 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
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*/
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if (devinfo->verx10 >= 125)
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opcode = SHADER_OPCODE_TXF_CMS_W_GFX12_LOGICAL;
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else if ((key_tex->msaa_16 & (1 << sampler)))
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else if (devinfo->ver >= 9)
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opcode = SHADER_OPCODE_TXF_CMS_W_LOGICAL;
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else
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opcode = SHADER_OPCODE_TXF_CMS_LOGICAL;
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@@ -6468,7 +6468,7 @@ fs_visitor::nir_emit_texture(const fs_builder &bld, nir_tex_instr *instr)
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*/
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if (srcs[TEX_LOGICAL_SRC_MCS].file == BRW_IMMEDIATE_VALUE) {
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bld.MOV(dst, brw_imm_ud(0u));
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} else if ((key_tex->msaa_16 & (1 << sampler))) {
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} else if (devinfo->ver >= 9) {
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fs_reg tmp = vgrf(glsl_type::uint_type);
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bld.OR(tmp, srcs[TEX_LOGICAL_SRC_MCS],
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offset(srcs[TEX_LOGICAL_SRC_MCS], bld, 1));
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@@ -416,16 +416,6 @@ static void
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populate_sampler_prog_key(const struct intel_device_info *devinfo,
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struct brw_sampler_prog_key_data *key)
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{
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/* SkyLake added support for 16x MSAA. With this came a new message for
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* reading from a 16x MSAA surface with compression. The new message was
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* needed because now the MCS data is 64 bits instead of 32 or lower as is
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* the case for 8x, 4x, and 2x. The key->msaa_16 bit-field controls which
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* message we use. Fortunately, the 16x message works for 8x, 4x, and 2x
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* so we can just use it unconditionally. This may not be quite as
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* efficient but it saves us from recompiling.
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*/
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key->msaa_16 = ~0;
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for (int i = 0; i < BRW_MAX_SAMPLERS; i++) {
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/* Assume color sampler, no swizzling. (Works for BDW+) */
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key->swizzles[i] = SWIZZLE_XYZW;
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@@ -258,17 +258,6 @@ static void
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populate_sampler_prog_key(const struct intel_device_info *devinfo,
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struct brw_sampler_prog_key_data *key)
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{
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/* SkyLake added support for 16x MSAA. With this came a new message for
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* reading from a 16x MSAA surface with compression. The new message was
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* needed because now the MCS data is 64 bits instead of 32 or lower as is
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* the case for 8x, 4x, and 2x. The key->msaa_16 bit-field controls which
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* message we use. Fortunately, the 16x message works for 8x, 4x, and 2x
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* so we can just use it unconditionally. This may not be quite as
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* efficient but it saves us from recompiling.
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*/
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if (devinfo->ver >= 9)
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key->msaa_16 = ~0;
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/* XXX: Handle texture swizzle on HSW- */
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for (int i = 0; i < BRW_MAX_SAMPLERS; i++) {
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/* Assume color sampler, no swizzling. (Works for BDW+) */
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