Added support for NV_light_max_exponent.
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@@ -116,6 +116,7 @@ static struct {
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{ OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
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{ ON, "GL_MESA_window_pos", F(MESA_window_pos) },
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{ OFF, "GL_NV_blend_square", F(NV_blend_square) },
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{ ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) },
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{ OFF, "GL_NV_point_sprite", F(NV_point_sprite) },
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{ OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) },
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{ ON, "GL_NV_texgen_reflection", F(NV_texgen_reflection) },
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@@ -197,6 +198,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
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"GL_MESA_resize_buffers",
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"GL_MESA_ycbcr_texture",
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"GL_NV_blend_square",
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"GL_NV_light_max_exponent",
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"GL_NV_point_sprite",
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"GL_NV_texture_rectangle",
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"GL_NV_texgen_reflection",
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