glsl_to_nir: Zero nir_constant in constant_copy for valgrind & nir_serialize
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -219,7 +219,7 @@ constant_copy(ir_constant *ir, void *mem_ctx)
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if (ir == NULL)
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return NULL;
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nir_constant *ret = ralloc(mem_ctx, nir_constant);
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nir_constant *ret = rzalloc(mem_ctx, nir_constant);
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const unsigned rows = ir->type->vector_elements;
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const unsigned cols = ir->type->matrix_columns;
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