broadcom/compiler: track number of TMU operations in prog data
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17854>
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@@ -324,6 +324,7 @@ ntq_add_pending_tmu_flush(struct v3d_compile *c,
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c->tmu.flush[c->tmu.flush_count].dest = dest;
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c->tmu.flush[c->tmu.flush_count].component_mask = component_mask;
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c->tmu.flush_count++;
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c->tmu.total_count++;
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if (c->disable_tmu_pipelining)
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ntq_flush_tmu(c);
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@@ -645,6 +645,7 @@ struct v3d_compile {
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uint8_t component_mask;
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} flush[MAX_TMU_QUEUE_SIZE];
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uint32_t flush_count;
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uint32_t total_count;
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} tmu;
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/**
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@@ -919,6 +920,7 @@ struct v3d_prog_data {
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uint32_t spill_size;
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uint32_t tmu_spills;
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uint32_t tmu_fills;
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uint32_t tmu_count;
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uint32_t qpu_read_stalls;
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@@ -855,6 +855,7 @@ v3d_set_prog_data(struct v3d_compile *c,
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prog_data->spill_size = c->spill_size;
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prog_data->tmu_spills = c->spills;
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prog_data->tmu_fills = c->fills;
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prog_data->tmu_count = c->tmu.total_count;
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prog_data->qpu_read_stalls = c->qpu_inst_stalled_count;
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prog_data->compile_strategy_idx = c->compile_strategy_idx;
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prog_data->tmu_dirty_rcl = c->tmu_dirty_rcl;
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