docs: Expand ARB_gpu_shader5 to describe status of individual features

This extension is a huge grab-bag of "stuff that's in DX11". Break it
apart to make it clear what still needs to be done.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Chris Forbes
2014-04-08 18:55:06 +12:00
parent 0d653b948f
commit 87502bbcd7

View File

@@ -101,6 +101,17 @@ GL 4.0:
GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
GL_ARB_draw_indirect DONE (i965)
GL_ARB_gpu_shader5 started
- 'precise' qualifier not started
- Dynamically uniform sampler array indices not started
- Unrestricted UBO array indices not started
- Implicit signed -> unsigned conversions not started
- Fused multiply-add DONE
- Packing/bitfield/conversion functions DONE
- Enhanced textureGather DONE
- Geometry shader instancing DONE
- Geometry shader multiple streams not started
- Enhanced per-sample shading DONE
- Interpolation functions started
GL_ARB_gpu_shader_fp64 not started
GL_ARB_sample_shading DONE (i965)
GL_ARB_shader_subroutine not started