glsl: Remove 2x16 half-precision pack/unpack opcodes.
i965/fs was the only consumer, and we're now doing the lowering in NIR. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
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@@ -1401,16 +1401,6 @@ enum ir_expression_operation {
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ir_unop_unpack_half_2x16,
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/*@}*/
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/**
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* \name Lowered floating point unpacking operations.
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*
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* \see lower_packing_builtins_visitor::split_unpack_half_2x16
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*/
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/*@{*/
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ir_unop_unpack_half_2x16_split_x,
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ir_unop_unpack_half_2x16_split_y,
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/*@}*/
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/**
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* \name Bit operations, part of ARB_gpu_shader5.
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*/
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@@ -1541,15 +1531,6 @@ enum ir_expression_operation {
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ir_binop_pow,
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/**
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* \name Lowered floating point packing operations.
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*
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* \see lower_packing_builtins_visitor::split_pack_half_2x16
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*/
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/*@{*/
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ir_binop_pack_half_2x16_split,
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/*@}*/
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/**
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* Load a value the size of a given GLSL type from a uniform block.
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*
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