st/mesa: move handling CubeMapSeamless into st_convert_sampler where it belongs

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12334>
This commit is contained in:
Marek Olšák
2021-06-07 08:51:41 -04:00
committed by Marge Bot
parent feda6e9c5d
commit 86fd7f5484
3 changed files with 8 additions and 6 deletions

View File

@@ -61,10 +61,13 @@ st_convert_sampler(const struct st_context *st,
const struct gl_texture_object *texobj,
const struct gl_sampler_object *msamp,
float tex_unit_lod_bias,
struct pipe_sampler_state *sampler)
struct pipe_sampler_state *sampler,
bool seamless_cube_map)
{
memcpy(sampler, &msamp->Attrib.state, sizeof(*sampler));
sampler->seamless_cube_map |= seamless_cube_map;
if (texobj->_IsIntegerFormat && st->ctx->Const.ForceIntegerTexNearest) {
sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST;
sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST;
@@ -156,9 +159,7 @@ st_convert_sampler_from_unit(const struct st_context *st,
msamp = _mesa_get_samplerobj(ctx, texUnit);
st_convert_sampler(st, texobj, msamp, ctx->Texture.Unit[texUnit].LodBiasQuantized,
sampler);
sampler->seamless_cube_map |= ctx->Texture.CubeMapSeamless;
sampler, ctx->Texture.CubeMapSeamless);
}