mesa: fix parameter counting in ARB vertex/fragment program parsing

Duplicated unnamed constants were getting counted more than once.
This commit is contained in:
Brian Paul
2009-04-03 15:41:10 -06:00
parent a4173956eb
commit 866bdd0509

View File

@@ -1840,7 +1840,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
if (param_var->param_binding_begin == ~0U)
param_var->param_binding_begin = idx;
param_var->param_binding_length++;
Program->Base.NumParameters++;
}
}
else {
@@ -1849,7 +1848,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
if (param_var->param_binding_begin == ~0U)
param_var->param_binding_begin = idx;
param_var->param_binding_length++;
Program->Base.NumParameters++;
}
break;
@@ -1860,7 +1858,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
if (param_var->param_binding_begin == ~0U)
param_var->param_binding_begin = idx;
param_var->param_binding_length++;
Program->Base.NumParameters++;
/* Check if there is more: 0 -> we're done, else its an integer */
if (**inst) {
@@ -1896,7 +1893,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
idx = _mesa_add_state_reference(Program->Base.Parameters,
state_tokens);
param_var->param_binding_length++;
Program->Base.NumParameters++;
}
}
else {
@@ -1918,7 +1914,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
* instruction register type appropriately.
*/
param_var->param_binding_length++;
Program->Base.NumParameters++;
break;
default:
@@ -1927,6 +1922,8 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
return 1;
}
Program->Base.NumParameters = Program->Base.Parameters->NumParameters;
/* Make sure we haven't blown past our parameter limits */
if (((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) &&
(Program->Base.NumParameters >