nir: use nir_shader_instructions_pass in nir_lower_interpolation
Changes: - nir_metadata_preserve(..., nir_metadata_block_index | nir_metadata_dominance) is called only when pass makes progress - nir_metadata_preserve(..., nir_metadata_all) is called when pass doesn't make progress Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12282>
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865d959090
@@ -35,19 +35,18 @@
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#include "nir_builder.h"
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static bool
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nir_lower_interpolation_block(nir_block *block, nir_builder *b,
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nir_lower_interpolation_options options)
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nir_lower_interpolation_instr(nir_builder *b, nir_instr *instr, void *cb_data)
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{
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bool progress = false;
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nir_lower_interpolation_options options =
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*(nir_lower_interpolation_options *)cb_data;
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nir_foreach_instr_safe(instr, block) {
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if (instr->type != nir_instr_type_intrinsic)
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continue;
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return false;
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nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
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if (intr->intrinsic != nir_intrinsic_load_interpolated_input)
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continue;
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return false;
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assert(intr->dest.is_ssa);
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assert(intr->src[0].is_ssa);
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@@ -58,7 +57,7 @@ nir_lower_interpolation_block(nir_block *block, nir_builder *b,
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/* Leave VARYING_SLOT_POS alone */
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if (nir_intrinsic_base(intr) == VARYING_SLOT_POS)
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continue;
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return false;
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const enum glsl_interp_mode interp_mode =
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nir_intrinsic_interp_mode(bary_intrinsic);
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@@ -69,7 +68,7 @@ nir_lower_interpolation_block(nir_block *block, nir_builder *b,
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/* Only lower for inputs that need interpolation */
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if (interp_mode != INTERP_MODE_SMOOTH &&
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interp_mode != INTERP_MODE_NOPERSPECTIVE)
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continue;
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return false;
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nir_intrinsic_op op = bary_intrinsic->intrinsic;
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@@ -77,25 +76,25 @@ nir_lower_interpolation_block(nir_block *block, nir_builder *b,
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case nir_intrinsic_load_barycentric_at_sample:
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if (options & nir_lower_interpolation_at_sample)
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break;
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continue;
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return false;
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case nir_intrinsic_load_barycentric_at_offset:
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if (options & nir_lower_interpolation_at_offset)
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break;
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continue;
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return false;
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case nir_intrinsic_load_barycentric_centroid:
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if (options & nir_lower_interpolation_centroid)
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break;
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continue;
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return false;
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case nir_intrinsic_load_barycentric_pixel:
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if (options & nir_lower_interpolation_pixel)
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break;
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continue;
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return false;
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case nir_intrinsic_load_barycentric_sample:
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if (options & nir_lower_interpolation_sample)
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break;
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continue;
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return false;
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default:
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continue;
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return false;
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}
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b->cursor = nir_before_instr(instr);
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@@ -123,38 +122,14 @@ nir_lower_interpolation_block(nir_block *block, nir_builder *b,
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nir_ssa_def *vec = nir_vec(b, comps, intr->num_components);
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nir_ssa_def_rewrite_uses(&intr->dest.ssa, vec);
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progress = true;
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}
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return progress;
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}
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static bool
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nir_lower_interpolation_impl(nir_function_impl *impl,
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nir_lower_interpolation_options options)
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{
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bool progress = false;
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nir_builder builder;
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nir_builder_init(&builder, impl);
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nir_foreach_block(block, impl) {
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progress |= nir_lower_interpolation_block(block, &builder, options);
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}
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nir_metadata_preserve(impl, nir_metadata_block_index |
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nir_metadata_dominance);
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return progress;
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return true;
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}
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bool
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nir_lower_interpolation(nir_shader *shader, nir_lower_interpolation_options options)
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{
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bool progress = false;
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nir_foreach_function(function, shader) {
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if (function->impl)
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progress |= nir_lower_interpolation_impl(function->impl, options);
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}
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return progress;
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return nir_shader_instructions_pass(shader, nir_lower_interpolation_instr,
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nir_metadata_block_index |
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nir_metadata_dominance,
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&options);
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}
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