added GL_TABLE_TOO_LARGE to gl_error()

This commit is contained in:
Brian Paul
2000-06-29 18:55:52 +00:00
parent 0dc5edf3ae
commit 86586aa6f9

View File

@@ -1,4 +1,4 @@
/* $Id: context.c,v 1.75 2000/06/28 04:20:21 brianp Exp $ */
/* $Id: context.c,v 1.76 2000/06/29 18:55:52 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1964,6 +1964,9 @@ void gl_error( GLcontext *ctx, GLenum error, const char *s )
case GL_OUT_OF_MEMORY:
strcpy( errstr, "GL_OUT_OF_MEMORY" );
break;
case GL_TABLE_TOO_LARGE:
strcpy( errstr, "GL_TABLE_TOO_LARGE" );
break;
default:
strcpy( errstr, "unknown" );
break;