Added colormask, dither, multisample state. Implement colormasking stage.
This commit is contained in:
@@ -466,7 +466,7 @@ static void Draw(void)
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} else {
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} else {
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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}
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}
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#if 01
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Viewport(0, 0); Point();
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Viewport(0, 0); Point();
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Viewport(0, 1); Lines();
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Viewport(0, 1); Lines();
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Viewport(0, 2); LineStrip();
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Viewport(0, 2); LineStrip();
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@@ -479,10 +479,12 @@ static void Draw(void)
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Viewport(1, 3); TriangleStrip();
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Viewport(1, 3); TriangleStrip();
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Viewport(2, 0); Rect();
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Viewport(2, 0); Rect();
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#endif
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Viewport(2, 1); PolygonFunc();
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Viewport(2, 1); PolygonFunc();
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#if 01
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Viewport(2, 2); Quads();
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Viewport(2, 2); Quads();
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Viewport(2, 3); QuadStrip();
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Viewport(2, 3); QuadStrip();
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#endif
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glFlush();
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glFlush();
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if (doubleBuffer) {
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if (doubleBuffer) {
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@@ -71,6 +71,11 @@
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#define PIPE_LOGICOP_OR 14
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#define PIPE_LOGICOP_OR 14
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#define PIPE_LOGICOP_SET 15
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#define PIPE_LOGICOP_SET 15
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#define PIPE_MASK_R 0x1
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#define PIPE_MASK_G 0x2
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#define PIPE_MASK_B 0x4
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#define PIPE_MASK_A 0x8
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/**
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/**
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* Inequality functions. Used for depth test, stencil compare, alpha
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* Inequality functions. Used for depth test, stencil compare, alpha
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* test, shadow compare, etc.
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* test, shadow compare, etc.
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@@ -89,6 +89,8 @@ struct pipe_setup_state
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GLuint point_smooth:1;
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GLuint point_smooth:1;
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GLuint multisample:1; /* XXX maybe more ms state in future */
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GLubyte line_stipple_factor; /**< [1..256] actually */
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GLubyte line_stipple_factor; /**< [1..256] actually */
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GLushort line_stipple_pattern;
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GLushort line_stipple_pattern;
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GLfloat line_width;
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GLfloat line_width;
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@@ -156,6 +158,9 @@ struct pipe_blend_state {
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GLuint logicop_enable:1;
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GLuint logicop_enable:1;
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GLuint logicop_func:4; /**< PIPE_LOGICOP_x */
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GLuint logicop_func:4; /**< PIPE_LOGICOP_x */
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GLuint colormask:4; /**< bitmask of PIPE_MASK_R/G/B/A */
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GLuint dither:1;
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};
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};
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struct pipe_blend_color {
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struct pipe_blend_color {
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@@ -86,9 +86,10 @@ struct pipe_context *softpipe_create( void )
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softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
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softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
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softpipe->quad.shade = sp_quad_shade_stage(softpipe);
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softpipe->quad.shade = sp_quad_shade_stage(softpipe);
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softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
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softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
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softpipe->quad.blend = sp_quad_blend_stage(softpipe);
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softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
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softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
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softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
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softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
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softpipe->quad.blend = sp_quad_blend_stage(softpipe);
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softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
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softpipe->quad.output = sp_quad_output_stage(softpipe);
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softpipe->quad.output = sp_quad_output_stage(softpipe);
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/*
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/*
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@@ -123,6 +123,7 @@ struct softpipe_context {
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struct quad_stage *stencil_test;
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struct quad_stage *stencil_test;
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struct quad_stage *depth_test;
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struct quad_stage *depth_test;
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struct quad_stage *blend;
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struct quad_stage *blend;
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struct quad_stage *colormask;
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struct quad_stage *output;
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struct quad_stage *output;
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struct quad_stage *first; /**< points to one of the above stages */
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struct quad_stage *first; /**< points to one of the above stages */
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@@ -11,6 +11,11 @@ sp_build_quad_pipeline(struct softpipe_context *sp)
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sp->quad.first = sp->quad.output;
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sp->quad.first = sp->quad.output;
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if (sp->blend.colormask != 0xf) {
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sp->quad.colormask->next = sp->quad.first;
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sp->quad.first = sp->quad.colormask;
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}
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if (sp->blend.blend_enable) {
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if (sp->blend.blend_enable) {
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sp->quad.blend->next = sp->quad.first;
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sp->quad.blend->next = sp->quad.first;
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sp->quad.first = sp->quad.blend;
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sp->quad.first = sp->quad.blend;
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@@ -52,6 +52,7 @@ struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe )
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struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_output_stage( struct softpipe_context *softpipe );
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void sp_build_quad_pipeline(struct softpipe_context *sp);
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void sp_build_quad_pipeline(struct softpipe_context *sp);
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88
src/mesa/pipe/softpipe/sp_quad_colormask.c
Normal file
88
src/mesa/pipe/softpipe/sp_quad_colormask.c
Normal file
@@ -0,0 +1,88 @@
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* \brief quad colormask stage
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* \author Brian Paul
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*/
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#include "main/glheader.h"
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#include "main/imports.h"
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#include "main/macros.h"
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#include "pipe/p_defines.h"
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#include "sp_context.h"
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#include "sp_headers.h"
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#include "sp_surface.h"
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#include "sp_quad.h"
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static void
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colormask_quad(struct quad_stage *qs, struct quad_header *quad)
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{
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struct softpipe_context *softpipe = qs->softpipe;
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GLfloat dest[4][QUAD_SIZE];
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/* XXX buffer looping */
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struct softpipe_surface *sps
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= softpipe_surface(softpipe->framebuffer.cbufs[0]);
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sps->read_quad_f_swz(sps, quad->x0, quad->y0, dest);
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/* R */
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if (!(softpipe->blend.colormask & PIPE_MASK_R))
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COPY_4FV(quad->outputs.color[0], dest[0]);
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/* G */
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if (!(softpipe->blend.colormask & PIPE_MASK_G))
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COPY_4FV(quad->outputs.color[1], dest[1]);
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/* B */
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if (!(softpipe->blend.colormask & PIPE_MASK_B))
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COPY_4FV(quad->outputs.color[2], dest[2]);
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/* A */
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if (!(softpipe->blend.colormask & PIPE_MASK_A))
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COPY_4FV(quad->outputs.color[3], dest[3]);
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/* pass quad to next stage */
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qs->next->run(qs->next, quad);
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}
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struct quad_stage *sp_quad_colormask_stage( struct softpipe_context *softpipe )
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{
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struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
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stage->softpipe = softpipe;
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stage->run = colormask_quad;
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return stage;
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}
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@@ -160,6 +160,7 @@ SOFTPIPE_SOURCES = \
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pipe/softpipe/sp_quad.c \
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pipe/softpipe/sp_quad.c \
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pipe/softpipe/sp_quad_alpha_test.c \
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pipe/softpipe/sp_quad_alpha_test.c \
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pipe/softpipe/sp_quad_blend.c \
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pipe/softpipe/sp_quad_blend.c \
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pipe/softpipe/sp_quad_colormask.c \
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pipe/softpipe/sp_quad_depth_test.c \
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pipe/softpipe/sp_quad_depth_test.c \
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pipe/softpipe/sp_quad_fs.c \
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pipe/softpipe/sp_quad_fs.c \
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pipe/softpipe/sp_quad_output.c \
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pipe/softpipe/sp_quad_output.c \
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@@ -196,6 +196,19 @@ update_blend( struct st_context *st )
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/* no blending / logicop */
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/* no blending / logicop */
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}
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}
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/* Colormask - maybe reverse these bits? */
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if (st->ctx->Color.ColorMask[0])
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blend.colormask |= PIPE_MASK_R;
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if (st->ctx->Color.ColorMask[1])
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blend.colormask |= PIPE_MASK_G;
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if (st->ctx->Color.ColorMask[2])
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blend.colormask |= PIPE_MASK_B;
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if (st->ctx->Color.ColorMask[3])
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blend.colormask |= PIPE_MASK_A;
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if (st->ctx->Color.DitherFlag)
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blend.dither = 1;
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if (memcmp(&blend, &st->state.blend, sizeof(blend)) != 0) {
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if (memcmp(&blend, &st->state.blend, sizeof(blend)) != 0) {
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/* state has changed */
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/* state has changed */
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st->state.blend = blend; /* struct copy */
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st->state.blend = blend; /* struct copy */
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@@ -186,6 +186,9 @@ static void update_setup_state( struct st_context *st )
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/* GL stipple factor is in [1,256], remap to [0, 255] here */
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/* GL stipple factor is in [1,256], remap to [0, 255] here */
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setup.line_stipple_factor = ctx->Line.StippleFactor - 1;
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setup.line_stipple_factor = ctx->Line.StippleFactor - 1;
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/* _NEW_MULTISAMPLE */
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if (ctx->Multisample.Enabled)
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setup.multisample = 1;
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if (memcmp(&setup, &st->state.setup, sizeof(setup)) != 0) {
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if (memcmp(&setup, &st->state.setup, sizeof(setup)) != 0) {
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st->state.setup = setup;
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st->state.setup = setup;
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@@ -196,7 +199,7 @@ static void update_setup_state( struct st_context *st )
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const struct st_tracked_state st_update_setup = {
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const struct st_tracked_state st_update_setup = {
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.dirty = {
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.dirty = {
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.mesa = (_NEW_LIGHT | _NEW_POLYGON | _NEW_LINE |
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.mesa = (_NEW_LIGHT | _NEW_POLYGON | _NEW_LINE |
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_NEW_POINT | _NEW_BUFFERS),
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_NEW_POINT | _NEW_BUFFERS | _NEW_MULTISAMPLE),
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.st = 0,
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.st = 0,
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},
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},
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.update = update_setup_state
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.update = update_setup_state
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