nir: add and gather shader_info::writes_memory
for out-of-order drawing. Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4152>
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@@ -179,6 +179,9 @@ typedef struct shader_info {
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/* Whether flrp has been lowered. */
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bool flrp_lowered:1;
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/* Whether the shader writes memory, including transform feedback. */
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bool writes_memory:1;
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union {
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struct {
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/* Which inputs are doubles */
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