intel/fs,vec4: Use g0 as the header for MFENCE
We set header_present but then pass it some random garbage. Give it g0 instead. I'm not actually sure this does anything but g0 is the usual header data and this is what the windows driver does so it seems like a good idea. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -2071,13 +2071,13 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
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break;
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case SHADER_OPCODE_MEMORY_FENCE:
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brw_memory_fence(p, dst, BRW_OPCODE_SEND);
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brw_memory_fence(p, dst, src[0], BRW_OPCODE_SEND);
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break;
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case SHADER_OPCODE_INTERLOCK:
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assert(devinfo->gen >= 9);
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/* The interlock is basically a memory fence issued via sendc */
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brw_memory_fence(p, dst, BRW_OPCODE_SENDC);
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brw_memory_fence(p, dst, src[0], BRW_OPCODE_SENDC);
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break;
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case SHADER_OPCODE_FIND_LIVE_CHANNEL: {
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