gallium/docs: Add opcode formatting.
This commit is contained in:
@@ -16,13 +16,13 @@ import sys, os
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# If extensions (or modules to document with autodoc) are in another directory,
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# add these directories to sys.path here. If the directory is relative to the
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# documentation root, use os.path.abspath to make it absolute, like shown here.
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#sys.path.append(os.path.abspath('.'))
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sys.path.append(os.path.abspath('exts'))
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# -- General configuration -----------------------------------------------------
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# Add any Sphinx extension module names here, as strings. They can be extensions
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# coming with Sphinx (named 'sphinx.ext.*') or your custom ones.
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extensions = ['sphinx.ext.pngmath']
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extensions = ['sphinx.ext.pngmath', 'tgsi']
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# Add any paths that contain templates here, relative to this directory.
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templates_path = ['_templates']
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17
src/gallium/docs/source/exts/tgsi.py
Normal file
17
src/gallium/docs/source/exts/tgsi.py
Normal file
@@ -0,0 +1,17 @@
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# tgsi.py
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# Sphinx extension providing formatting for TGSI opcodes
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# (c) Corbin Simpson 2010
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import docutils.nodes
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import sphinx.addnodes
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def parse_opcode(env, sig, signode):
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opcode, desc = sig.split("-", 1)
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opcode = opcode.strip().upper()
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desc = " (%s)" % desc.strip()
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signode += sphinx.addnodes.desc_name(opcode, opcode)
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signode += sphinx.addnodes.desc_annotation(desc, desc)
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return opcode
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def setup(app):
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app.add_description_unit("opcode", "opcode", "%s (TGSI opcode)", parse_opcode)
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@@ -13,7 +13,7 @@ From GL_NV_vertex_program
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^^^^^^^^^^^^^^^^^^^^^^^^^
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ARL - Address Register Load
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.. opcode:: ARL - Address Register Load
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.. math::
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@@ -26,7 +26,7 @@ ARL - Address Register Load
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dst.w = \lfloor src.w\rfloor
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MOV - Move
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.. opcode:: MOV - Move
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.. math::
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@@ -39,7 +39,7 @@ MOV - Move
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dst.w = src.w
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LIT - Light Coefficients
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.. opcode:: LIT - Light Coefficients
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.. math::
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@@ -52,7 +52,7 @@ LIT - Light Coefficients
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dst.w = 1
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RCP - Reciprocal
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.. opcode:: RCP - Reciprocal
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.. math::
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@@ -65,7 +65,7 @@ RCP - Reciprocal
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dst.w = \frac{1}{src.x}
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RSQ - Reciprocal Square Root
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.. opcode:: RSQ - Reciprocal Square Root
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.. math::
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@@ -78,7 +78,7 @@ RSQ - Reciprocal Square Root
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dst.w = \frac{1}{\sqrt{|src.x|}}
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EXP - Approximate Exponential Base 2
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.. opcode:: EXP - Approximate Exponential Base 2
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.. math::
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@@ -91,7 +91,7 @@ EXP - Approximate Exponential Base 2
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dst.w = 1
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LOG - Approximate Logarithm Base 2
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.. opcode:: LOG - Approximate Logarithm Base 2
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.. math::
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@@ -104,7 +104,7 @@ LOG - Approximate Logarithm Base 2
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dst.w = 1
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MUL - Multiply
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.. opcode:: MUL - Multiply
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.. math::
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@@ -117,7 +117,7 @@ MUL - Multiply
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dst.w = src0.w \times src1.w
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ADD - Add
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.. opcode:: ADD - Add
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.. math::
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@@ -130,7 +130,7 @@ ADD - Add
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dst.w = src0.w + src1.w
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DP3 - 3-component Dot Product
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.. opcode:: DP3 - 3-component Dot Product
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.. math::
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@@ -143,7 +143,7 @@ DP3 - 3-component Dot Product
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dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z
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DP4 - 4-component Dot Product
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.. opcode:: DP4 - 4-component Dot Product
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.. math::
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@@ -156,7 +156,7 @@ DP4 - 4-component Dot Product
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dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src0.w \times src1.w
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DST - Distance Vector
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.. opcode:: DST - Distance Vector
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.. math::
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@@ -169,7 +169,7 @@ DST - Distance Vector
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dst.w = src1.w
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MIN - Minimum
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.. opcode:: MIN - Minimum
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.. math::
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@@ -182,7 +182,7 @@ MIN - Minimum
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dst.w = min(src0.w, src1.w)
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MAX - Maximum
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.. opcode:: MAX - Maximum
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.. math::
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@@ -195,7 +195,7 @@ MAX - Maximum
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dst.w = max(src0.w, src1.w)
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SLT - Set On Less Than
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.. opcode:: SLT - Set On Less Than
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.. math::
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@@ -208,7 +208,7 @@ SLT - Set On Less Than
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dst.w = (src0.w < src1.w) ? 1 : 0
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SGE - Set On Greater Equal Than
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.. opcode:: SGE - Set On Greater Equal Than
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.. math::
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@@ -221,7 +221,7 @@ SGE - Set On Greater Equal Than
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dst.w = (src0.w >= src1.w) ? 1 : 0
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MAD - Multiply And Add
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.. opcode:: MAD - Multiply And Add
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.. math::
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@@ -234,7 +234,7 @@ MAD - Multiply And Add
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dst.w = src0.w \times src1.w + src2.w
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SUB - Subtract
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.. opcode:: SUB - Subtract
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.. math::
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@@ -247,7 +247,7 @@ SUB - Subtract
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dst.w = src0.w - src1.w
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LRP - Linear Interpolate
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.. opcode:: LRP - Linear Interpolate
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.. math::
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@@ -260,7 +260,7 @@ LRP - Linear Interpolate
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dst.w = src0.w \times src1.w + (1 - src0.w) \times src2.w
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CND - Condition
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.. opcode:: CND - Condition
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.. math::
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@@ -273,7 +273,7 @@ CND - Condition
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dst.w = (src2.w > 0.5) ? src0.w : src1.w
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DP2A - 2-component Dot Product And Add
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.. opcode:: DP2A - 2-component Dot Product And Add
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.. math::
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@@ -286,7 +286,7 @@ DP2A - 2-component Dot Product And Add
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dst.w = src0.x \times src1.x + src0.y \times src1.y + src2.x
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FRAC - Fraction
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.. opcode:: FRAC - Fraction
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.. math::
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@@ -299,7 +299,7 @@ FRAC - Fraction
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dst.w = src.w - \lfloor src.w\rfloor
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CLAMP - Clamp
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.. opcode:: CLAMP - Clamp
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.. math::
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@@ -312,7 +312,7 @@ CLAMP - Clamp
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dst.w = clamp(src0.w, src1.w, src2.w)
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FLR - Floor
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.. opcode:: FLR - Floor
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This is identical to ARL.
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@@ -327,7 +327,7 @@ This is identical to ARL.
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dst.w = \lfloor src.w\rfloor
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ROUND - Round
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.. opcode:: ROUND - Round
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.. math::
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@@ -340,7 +340,7 @@ ROUND - Round
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dst.w = round(src.w)
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EX2 - Exponential Base 2
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.. opcode:: EX2 - Exponential Base 2
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.. math::
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@@ -353,7 +353,7 @@ EX2 - Exponential Base 2
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dst.w = 2^{src.x}
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LG2 - Logarithm Base 2
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.. opcode:: LG2 - Logarithm Base 2
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.. math::
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@@ -366,7 +366,7 @@ LG2 - Logarithm Base 2
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dst.w = \log_2{src.x}
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POW - Power
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.. opcode:: POW - Power
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.. math::
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@@ -378,7 +378,7 @@ POW - Power
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dst.w = src0.x^{src1.x}
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XPD - Cross Product
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.. opcode:: XPD - Cross Product
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.. math::
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@@ -391,7 +391,7 @@ XPD - Cross Product
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dst.w = 1
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ABS - Absolute
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.. opcode:: ABS - Absolute
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.. math::
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@@ -404,7 +404,7 @@ ABS - Absolute
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dst.w = |src.w|
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RCC - Reciprocal Clamped
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.. opcode:: RCC - Reciprocal Clamped
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XXX cleanup on aisle three
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@@ -419,7 +419,7 @@ XXX cleanup on aisle three
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dst.w = (1 / src.x) > 0 ? clamp(1 / src.x, 5.42101e-020, 1.884467e+019) : clamp(1 / src.x, -1.884467e+019, -5.42101e-020)
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DPH - Homogeneous Dot Product
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.. opcode:: DPH - Homogeneous Dot Product
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.. math::
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@@ -432,7 +432,7 @@ DPH - Homogeneous Dot Product
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dst.w = src0.x \times src1.x + src0.y \times src1.y + src0.z \times src1.z + src1.w
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COS - Cosine
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.. opcode:: COS - Cosine
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.. math::
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@@ -445,7 +445,7 @@ COS - Cosine
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dst.w = \cos{src.x}
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DDX - Derivative Relative To X
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.. opcode:: DDX - Derivative Relative To X
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.. math::
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@@ -458,7 +458,7 @@ DDX - Derivative Relative To X
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dst.w = partialx(src.w)
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DDY - Derivative Relative To Y
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.. opcode:: DDY - Derivative Relative To Y
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.. math::
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@@ -471,32 +471,32 @@ DDY - Derivative Relative To Y
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dst.w = partialy(src.w)
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KILP - Predicated Discard
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.. opcode:: KILP - Predicated Discard
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discard
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PK2H - Pack Two 16-bit Floats
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.. opcode:: PK2H - Pack Two 16-bit Floats
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TBD
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PK2US - Pack Two Unsigned 16-bit Scalars
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.. opcode:: PK2US - Pack Two Unsigned 16-bit Scalars
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TBD
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PK4B - Pack Four Signed 8-bit Scalars
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.. opcode:: PK4B - Pack Four Signed 8-bit Scalars
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TBD
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PK4UB - Pack Four Unsigned 8-bit Scalars
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.. opcode:: PK4UB - Pack Four Unsigned 8-bit Scalars
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TBD
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RFL - Reflection Vector
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.. opcode:: RFL - Reflection Vector
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.. math::
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@@ -511,7 +511,7 @@ RFL - Reflection Vector
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Considered for removal.
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SEQ - Set On Equal
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.. opcode:: SEQ - Set On Equal
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.. math::
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@@ -524,7 +524,7 @@ SEQ - Set On Equal
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dst.w = (src0.w == src1.w) ? 1 : 0
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SFL - Set On False
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.. opcode:: SFL - Set On False
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.. math::
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@@ -538,7 +538,7 @@ SFL - Set On False
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Considered for removal.
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SGT - Set On Greater Than
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.. opcode:: SGT - Set On Greater Than
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.. math::
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@@ -551,7 +551,7 @@ SGT - Set On Greater Than
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dst.w = (src0.w > src1.w) ? 1 : 0
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SIN - Sine
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.. opcode:: SIN - Sine
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.. math::
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@@ -564,7 +564,7 @@ SIN - Sine
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dst.w = \sin{src.x}
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SLE - Set On Less Equal Than
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.. opcode:: SLE - Set On Less Equal Than
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.. math::
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@@ -577,7 +577,7 @@ SLE - Set On Less Equal Than
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dst.w = (src0.w <= src1.w) ? 1 : 0
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SNE - Set On Not Equal
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.. opcode:: SNE - Set On Not Equal
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.. math::
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@@ -590,7 +590,7 @@ SNE - Set On Not Equal
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dst.w = (src0.w != src1.w) ? 1 : 0
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STR - Set On True
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.. opcode:: STR - Set On True
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.. math::
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@@ -603,46 +603,46 @@ STR - Set On True
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dst.w = 1
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TEX - Texture Lookup
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.. opcode:: TEX - Texture Lookup
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TBD
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TXD - Texture Lookup with Derivatives
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.. opcode:: TXD - Texture Lookup with Derivatives
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TBD
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TXP - Projective Texture Lookup
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.. opcode:: TXP - Projective Texture Lookup
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TBD
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UP2H - Unpack Two 16-Bit Floats
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.. opcode:: UP2H - Unpack Two 16-Bit Floats
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TBD
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Considered for removal.
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UP2US - Unpack Two Unsigned 16-Bit Scalars
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.. opcode:: UP2US - Unpack Two Unsigned 16-Bit Scalars
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TBD
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Considered for removal.
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UP4B - Unpack Four Signed 8-Bit Values
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.. opcode:: UP4B - Unpack Four Signed 8-Bit Values
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TBD
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Considered for removal.
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UP4UB - Unpack Four Unsigned 8-Bit Scalars
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.. opcode:: UP4UB - Unpack Four Unsigned 8-Bit Scalars
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TBD
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Considered for removal.
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X2D - 2D Coordinate Transformation
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.. opcode:: X2D - 2D Coordinate Transformation
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.. math::
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@@ -661,13 +661,13 @@ From GL_NV_vertex_program2
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^^^^^^^^^^^^^^^^^^^^^^^^^^
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ARA - Address Register Add
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.. opcode:: ARA - Address Register Add
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TBD
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Considered for removal.
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ARR - Address Register Load With Round
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.. opcode:: ARR - Address Register Load With Round
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.. math::
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@@ -680,26 +680,26 @@ ARR - Address Register Load With Round
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dst.w = round(src.w)
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BRA - Branch
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.. opcode:: BRA - Branch
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pc = target
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Considered for removal.
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CAL - Subroutine Call
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.. opcode:: CAL - Subroutine Call
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push(pc)
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pc = target
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RET - Subroutine Call Return
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.. opcode:: RET - Subroutine Call Return
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pc = pop()
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Potential restrictions:
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* Only occurs at end of function.
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SSG - Set Sign
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.. opcode:: SSG - Set Sign
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.. math::
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@@ -712,7 +712,7 @@ SSG - Set Sign
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dst.w = (src.w > 0) ? 1 : (src.w < 0) ? -1 : 0
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CMP - Compare
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||||
.. opcode:: CMP - Compare
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||||
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||||
.. math::
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@@ -725,7 +725,7 @@ CMP - Compare
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||||
dst.w = (src0.w < 0) ? src1.w : src2.w
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||||
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||||
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||||
KIL - Conditional Discard
|
||||
.. opcode:: KIL - Conditional Discard
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||||
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||||
.. math::
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||||
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||||
@@ -734,7 +734,7 @@ KIL - Conditional Discard
|
||||
endif
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||||
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||||
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||||
SCS - Sine Cosine
|
||||
.. opcode:: SCS - Sine Cosine
|
||||
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||||
.. math::
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||||
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||||
@@ -747,12 +747,12 @@ SCS - Sine Cosine
|
||||
dst.y = 1
|
||||
|
||||
|
||||
TXB - Texture Lookup With Bias
|
||||
.. opcode:: TXB - Texture Lookup With Bias
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
NRM - 3-component Vector Normalise
|
||||
.. opcode:: NRM - 3-component Vector Normalise
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -765,7 +765,7 @@ NRM - 3-component Vector Normalise
|
||||
dst.w = 1
|
||||
|
||||
|
||||
DIV - Divide
|
||||
.. opcode:: DIV - Divide
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -778,7 +778,7 @@ DIV - Divide
|
||||
dst.w = \frac{src0.w}{src1.w}
|
||||
|
||||
|
||||
DP2 - 2-component Dot Product
|
||||
.. opcode:: DP2 - 2-component Dot Product
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -791,22 +791,22 @@ DP2 - 2-component Dot Product
|
||||
dst.w = src0.x \times src1.x + src0.y \times src1.y
|
||||
|
||||
|
||||
TXL - Texture Lookup With LOD
|
||||
.. opcode:: TXL - Texture Lookup With LOD
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
BRK - Break
|
||||
.. opcode:: BRK - Break
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
IF - If
|
||||
.. opcode:: IF - If
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
BGNFOR - Begin a For-Loop
|
||||
.. opcode:: BGNFOR - Begin a For-Loop
|
||||
|
||||
dst.x = floor(src.x)
|
||||
dst.y = floor(src.y)
|
||||
@@ -822,22 +822,22 @@ BGNFOR - Begin a For-Loop
|
||||
Considered for cleanup / removal.
|
||||
|
||||
|
||||
REP - Repeat
|
||||
.. opcode:: REP - Repeat
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
ELSE - Else
|
||||
.. opcode:: ELSE - Else
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
ENDIF - End If
|
||||
.. opcode:: ENDIF - End If
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
ENDFOR - End a For-Loop
|
||||
.. opcode:: ENDFOR - End a For-Loop
|
||||
|
||||
dst.x = dst.x + dst.z
|
||||
dst.y = dst.y - 1.0
|
||||
@@ -850,12 +850,12 @@ ENDFOR - End a For-Loop
|
||||
|
||||
Considered for cleanup / removal.
|
||||
|
||||
ENDREP - End Repeat
|
||||
.. opcode:: ENDREP - End Repeat
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
PUSHA - Push Address Register On Stack
|
||||
.. opcode:: PUSHA - Push Address Register On Stack
|
||||
|
||||
push(src.x)
|
||||
push(src.y)
|
||||
@@ -864,7 +864,7 @@ PUSHA - Push Address Register On Stack
|
||||
|
||||
Considered for cleanup / removal.
|
||||
|
||||
POPA - Pop Address Register From Stack
|
||||
.. opcode:: POPA - Pop Address Register From Stack
|
||||
|
||||
dst.w = pop()
|
||||
dst.z = pop()
|
||||
@@ -879,7 +879,7 @@ From GL_NV_gpu_program4
|
||||
|
||||
Support for these opcodes indicated by a special pipe capability bit (TBD).
|
||||
|
||||
CEIL - Ceiling
|
||||
.. opcode:: CEIL - Ceiling
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -892,7 +892,7 @@ CEIL - Ceiling
|
||||
dst.w = \lceil src.w\rceil
|
||||
|
||||
|
||||
I2F - Integer To Float
|
||||
.. opcode:: I2F - Integer To Float
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -905,7 +905,7 @@ I2F - Integer To Float
|
||||
dst.w = (float) src.w
|
||||
|
||||
|
||||
NOT - Bitwise Not
|
||||
.. opcode:: NOT - Bitwise Not
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -918,7 +918,7 @@ NOT - Bitwise Not
|
||||
dst.w = ~src.w
|
||||
|
||||
|
||||
TRUNC - Truncate
|
||||
.. opcode:: TRUNC - Truncate
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -931,7 +931,7 @@ TRUNC - Truncate
|
||||
dst.w = trunc(src.w)
|
||||
|
||||
|
||||
SHL - Shift Left
|
||||
.. opcode:: SHL - Shift Left
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -944,7 +944,7 @@ SHL - Shift Left
|
||||
dst.w = src0.w << src1.x
|
||||
|
||||
|
||||
SHR - Shift Right
|
||||
.. opcode:: SHR - Shift Right
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -957,7 +957,7 @@ SHR - Shift Right
|
||||
dst.w = src0.w >> src1.x
|
||||
|
||||
|
||||
AND - Bitwise And
|
||||
.. opcode:: AND - Bitwise And
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -970,7 +970,7 @@ AND - Bitwise And
|
||||
dst.w = src0.w & src1.w
|
||||
|
||||
|
||||
OR - Bitwise Or
|
||||
.. opcode:: OR - Bitwise Or
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -983,7 +983,7 @@ OR - Bitwise Or
|
||||
dst.w = src0.w | src1.w
|
||||
|
||||
|
||||
MOD - Modulus
|
||||
.. opcode:: MOD - Modulus
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -996,7 +996,7 @@ MOD - Modulus
|
||||
dst.w = src0.w \bmod src1.w
|
||||
|
||||
|
||||
XOR - Bitwise Xor
|
||||
.. opcode:: XOR - Bitwise Xor
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1009,7 +1009,7 @@ XOR - Bitwise Xor
|
||||
dst.w = src0.w \oplus src1.w
|
||||
|
||||
|
||||
SAD - Sum Of Absolute Differences
|
||||
.. opcode:: SAD - Sum Of Absolute Differences
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1022,17 +1022,17 @@ SAD - Sum Of Absolute Differences
|
||||
dst.w = |src0.w - src1.w| + src2.w
|
||||
|
||||
|
||||
TXF - Texel Fetch
|
||||
.. opcode:: TXF - Texel Fetch
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
TXQ - Texture Size Query
|
||||
.. opcode:: TXQ - Texture Size Query
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
CONT - Continue
|
||||
.. opcode:: CONT - Continue
|
||||
|
||||
TBD
|
||||
|
||||
@@ -1041,12 +1041,12 @@ From GL_NV_geometry_program4
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
|
||||
EMIT - Emit
|
||||
.. opcode:: EMIT - Emit
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
ENDPRIM - End Primitive
|
||||
.. opcode:: ENDPRIM - End Primitive
|
||||
|
||||
TBD
|
||||
|
||||
@@ -1055,32 +1055,32 @@ From GLSL
|
||||
^^^^^^^^^^
|
||||
|
||||
|
||||
BGNLOOP - Begin a Loop
|
||||
.. opcode:: BGNLOOP - Begin a Loop
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
BGNSUB - Begin Subroutine
|
||||
.. opcode:: BGNSUB - Begin Subroutine
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
ENDLOOP - End a Loop
|
||||
.. opcode:: ENDLOOP - End a Loop
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
ENDSUB - End Subroutine
|
||||
.. opcode:: ENDSUB - End Subroutine
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
NOP - No Operation
|
||||
.. opcode:: NOP - No Operation
|
||||
|
||||
Do nothing.
|
||||
|
||||
|
||||
NRM4 - 4-component Vector Normalise
|
||||
.. opcode:: NRM4 - 4-component Vector Normalise
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1097,24 +1097,24 @@ ps_2_x
|
||||
^^^^^^^^^^^^
|
||||
|
||||
|
||||
CALLNZ - Subroutine Call If Not Zero
|
||||
.. opcode:: CALLNZ - Subroutine Call If Not Zero
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
IFC - If
|
||||
.. opcode:: IFC - If
|
||||
|
||||
TBD
|
||||
|
||||
|
||||
BREAKC - Break Conditional
|
||||
.. opcode:: BREAKC - Break Conditional
|
||||
|
||||
TBD
|
||||
|
||||
Double Opcodes
|
||||
^^^^^^^^^^^^^^^
|
||||
|
||||
DADD - Add Double
|
||||
.. opcode:: DADD - Add Double
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1123,7 +1123,7 @@ DADD - Add Double
|
||||
dst.zw = src0.zw + src1.zw
|
||||
|
||||
|
||||
DDIV - Divide Double
|
||||
.. opcode:: DDIV - Divide Double
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1131,7 +1131,7 @@ DDIV - Divide Double
|
||||
|
||||
dst.zw = src0.zw / src1.zw
|
||||
|
||||
DSEQ - Set Double on Equal
|
||||
.. opcode:: DSEQ - Set Double on Equal
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1139,7 +1139,7 @@ DSEQ - Set Double on Equal
|
||||
|
||||
dst.zw = src0.zw == src1.zw ? 1.0F : 0.0F
|
||||
|
||||
DSLT - Set Double on Less than
|
||||
.. opcode:: DSLT - Set Double on Less than
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1147,7 +1147,7 @@ DSLT - Set Double on Less than
|
||||
|
||||
dst.zw = src0.zw < src1.zw ? 1.0F : 0.0F
|
||||
|
||||
DFRAC - Double Fraction
|
||||
.. opcode:: DFRAC - Double Fraction
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1156,7 +1156,7 @@ DFRAC - Double Fraction
|
||||
dst.zw = src.zw - \lfloor src.zw\rfloor
|
||||
|
||||
|
||||
DFRACEXP - Convert Double Number to Fractional and Integral Components
|
||||
.. opcode:: DFRACEXP - Convert Double Number to Fractional and Integral Components
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1164,7 +1164,7 @@ DFRACEXP - Convert Double Number to Fractional and Integral Components
|
||||
|
||||
dst0.zw = frexp(src.zw, dst1.zw)
|
||||
|
||||
DLDEXP - Multiple Double Number by Integral Power of 2
|
||||
.. opcode:: DLDEXP - Multiple Double Number by Integral Power of 2
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1172,7 +1172,7 @@ DLDEXP - Multiple Double Number by Integral Power of 2
|
||||
|
||||
dst.zw = ldexp(src0.zw, src1.zw)
|
||||
|
||||
DMIN - Minimum Double
|
||||
.. opcode:: DMIN - Minimum Double
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1180,7 +1180,7 @@ DMIN - Minimum Double
|
||||
|
||||
dst.zw = min(src0.zw, src1.zw)
|
||||
|
||||
DMAX - Maximum Double
|
||||
.. opcode:: DMAX - Maximum Double
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1188,7 +1188,7 @@ DMAX - Maximum Double
|
||||
|
||||
dst.zw = max(src0.zw, src1.zw)
|
||||
|
||||
DMUL - Multiply Double
|
||||
.. opcode:: DMUL - Multiply Double
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1197,7 +1197,7 @@ DMUL - Multiply Double
|
||||
dst.zw = src0.zw \times src1.zw
|
||||
|
||||
|
||||
DMAD - Multiply And Add Doubles
|
||||
.. opcode:: DMAD - Multiply And Add Doubles
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1206,7 +1206,7 @@ DMAD - Multiply And Add Doubles
|
||||
dst.zw = src0.zw \times src1.zw + src2.zw
|
||||
|
||||
|
||||
DRCP - Reciprocal Double
|
||||
.. opcode:: DRCP - Reciprocal Double
|
||||
|
||||
.. math::
|
||||
|
||||
@@ -1214,7 +1214,7 @@ DRCP - Reciprocal Double
|
||||
|
||||
dst.zw = \frac{1}{src.zw}
|
||||
|
||||
DSQRT - Square root double
|
||||
.. opcode:: DSQRT - Square root double
|
||||
|
||||
.. math::
|
||||
|
||||
|
Reference in New Issue
Block a user