docs: fix last references to gallium-drivers=swrast
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34217>
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@@ -80,7 +80,7 @@ To build everything on Linux invoke meson as:
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mkdir build
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mkdir build
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cd build
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cd build
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meson -D glx=xlib -D gallium-drivers=swrast
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meson -D glx=xlib -D gallium-drivers=llvmpipe
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ninja
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ninja
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Building for Android
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Building for Android
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@@ -138,7 +138,7 @@ like this:
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.. code-block:: sh
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.. code-block:: sh
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meson setup builddir/ -Dprefix="$MESA_INSTALLDIR" \
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meson setup builddir/ -Dprefix="$MESA_INSTALLDIR" \
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-Dgallium-drivers=swrast -Dvulkan-drivers=swrast
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-Dgallium-drivers=llvmpipe -Dvulkan-drivers=swrast
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meson install -C builddir/
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meson install -C builddir/
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Once Mesa has built and installed to ``$MESA_INSTALLDIR``, you can run any app
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Once Mesa has built and installed to ``$MESA_INSTALLDIR``, you can run any app
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@@ -15,4 +15,4 @@ Mesa's default builds with the Apple GLX uses Mesa as a front for the
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hardware-accelerated system OpenGL framework, to provide hardware acceleration
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hardware-accelerated system OpenGL framework, to provide hardware acceleration
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to X11 applications on macOS running via XQuartz.
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to X11 applications on macOS running via XQuartz.
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Mesa's Gallium drivers can be used on macOS by using the ``-Dgallium-drivers=<drivers>`` build option. Do not use with the previous software rasterizers options, instead add ``swrast`` to the ``<drivers>`` list. Only software renderers and drivers that forward to other APIs can work, any linux hardware drivers will not work. For details on each driver's macOS support see their specific documentation.
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Mesa's Gallium drivers can be used on macOS by using the ``-Dgallium-drivers=<drivers>`` build option. Do not use with the previous software rasterizers options, instead add ``llvmpipe`` to the ``<drivers>`` list. Only software renderers and drivers that forward to other APIs can work, any linux hardware drivers will not work. For details on each driver's macOS support see their specific documentation.
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