pan/mi: Don't pretend we support push constants

This code was probably added when we were considering supporting
Vulkan on Midgard, but we don't handle the
nir_intrinsic_load_push_constant, so it make little sense to
lower push constant IOs in this backend.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32415>
This commit is contained in:
Boris Brezillon
2024-12-20 11:34:01 +01:00
committed by Marge Bot
parent 8166a218ee
commit 8496159885

View File

@@ -351,25 +351,6 @@ mem_access_size_align_cb(nir_intrinsic_op intrin, uint8_t bytes,
unsigned num_comps = MIN2(bytes / (bit_size / 8), 4);
/* Push constants require 32-bit loads. */
if (intrin == nir_intrinsic_load_push_constant) {
if (align_mul >= 4) {
/* If align_mul is bigger than 4 we can use align_offset to find
* the exact number of words we need to read.
*/
num_comps = DIV_ROUND_UP((align_offset % 4) + bytes, 4);
} else {
/* If bytes is aligned on 32-bit, the access might still cross one
* word at the beginning, and one word at the end. If bytes is not
* aligned on 32-bit, the extra two words should cover for both the
* size and offset mis-alignment.
*/
num_comps = (bytes / 4) + 2;
}
bit_size = MIN2(bit_size, 32);
}
return (nir_mem_access_size_align){
.num_components = num_comps,
.bit_size = bit_size,
@@ -424,7 +405,7 @@ midgard_preprocess_nir(nir_shader *nir, unsigned gpu_id)
* the support, so limit it to compute */
if (gl_shader_stage_is_compute(nir->info.stage)) {
nir_lower_mem_access_bit_sizes_options mem_size_options = {
.modes = nir_var_mem_ubo | nir_var_mem_push_const | nir_var_mem_ssbo |
.modes = nir_var_mem_ubo | nir_var_mem_ssbo |
nir_var_mem_constant | nir_var_mem_task_payload |
nir_var_shader_temp | nir_var_function_temp |
nir_var_mem_global | nir_var_mem_shared,