nir/split_var_copies: Use a nir_shader rather than a void *mem_ctx
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
@@ -62,7 +62,7 @@
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*/
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*/
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struct split_var_copies_state {
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struct split_var_copies_state {
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void *mem_ctx;
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nir_shader *shader;
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void *dead_ctx;
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void *dead_ctx;
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bool progress;
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bool progress;
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};
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};
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@@ -176,7 +176,7 @@ split_var_copy_instr(nir_intrinsic_instr *old_copy,
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* actually add the new copy instruction.
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* actually add the new copy instruction.
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*/
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*/
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nir_intrinsic_instr *new_copy =
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nir_intrinsic_instr *new_copy =
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nir_intrinsic_instr_create(state->mem_ctx, nir_intrinsic_copy_var);
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nir_intrinsic_instr_create(state->shader, nir_intrinsic_copy_var);
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/* We need to make copies because a) this deref chain actually
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/* We need to make copies because a) this deref chain actually
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* belongs to the copy instruction and b) the deref chains may
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* belongs to the copy instruction and b) the deref chains may
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@@ -254,7 +254,7 @@ split_var_copies_impl(nir_function_impl *impl)
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{
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{
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struct split_var_copies_state state;
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struct split_var_copies_state state;
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state.mem_ctx = ralloc_parent(impl);
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state.shader = impl->function->shader;
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state.dead_ctx = ralloc_context(NULL);
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state.dead_ctx = ralloc_context(NULL);
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state.progress = false;
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state.progress = false;
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