nir/split_var_copies: Use a nir_shader rather than a void *mem_ctx
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
This commit is contained in:
@@ -62,7 +62,7 @@
|
||||
*/
|
||||
|
||||
struct split_var_copies_state {
|
||||
void *mem_ctx;
|
||||
nir_shader *shader;
|
||||
void *dead_ctx;
|
||||
bool progress;
|
||||
};
|
||||
@@ -176,7 +176,7 @@ split_var_copy_instr(nir_intrinsic_instr *old_copy,
|
||||
* actually add the new copy instruction.
|
||||
*/
|
||||
nir_intrinsic_instr *new_copy =
|
||||
nir_intrinsic_instr_create(state->mem_ctx, nir_intrinsic_copy_var);
|
||||
nir_intrinsic_instr_create(state->shader, nir_intrinsic_copy_var);
|
||||
|
||||
/* We need to make copies because a) this deref chain actually
|
||||
* belongs to the copy instruction and b) the deref chains may
|
||||
@@ -254,7 +254,7 @@ split_var_copies_impl(nir_function_impl *impl)
|
||||
{
|
||||
struct split_var_copies_state state;
|
||||
|
||||
state.mem_ctx = ralloc_parent(impl);
|
||||
state.shader = impl->function->shader;
|
||||
state.dead_ctx = ralloc_context(NULL);
|
||||
state.progress = false;
|
||||
|
||||
|
Reference in New Issue
Block a user