mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
These are replaced with ctx->Const.Program[MESA_SHADER_{VERTEX,FRAGMENT,GEOMETRY}]. In patches to follow, this will allow us to replace a lot of ad-hoc logic with a variable index into the array. With the exception of the changes to mtypes.h, this patch was generated entirely by the command: find src -type f '(' -iname '*.c' -o -iname '*.cpp' -o -iname '*.py' \ -o -iname '*.y' ')' -print0 | xargs -0 sed -i \ -e 's/Const\.VertexProgram/Const.Program[MESA_SHADER_VERTEX]/g' \ -e 's/Const\.GeometryProgram/Const.Program[MESA_SHADER_GEOMETRY]/g' \ -e 's/Const\.FragmentProgram/Const.Program[MESA_SHADER_FRAGMENT]/g' Suggested-by: Brian Paul <brianp@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -2707,10 +2707,10 @@ _mesa_parse_arb_program(struct gl_context *ctx, GLenum target, const GLubyte *st
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state->st = _mesa_symbol_table_ctor();
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state->limits = (target == GL_VERTEX_PROGRAM_ARB)
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? & ctx->Const.VertexProgram
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: & ctx->Const.FragmentProgram;
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? & ctx->Const.Program[MESA_SHADER_VERTEX]
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: & ctx->Const.Program[MESA_SHADER_FRAGMENT];
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state->MaxTextureImageUnits = ctx->Const.FragmentProgram.MaxTextureImageUnits;
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state->MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits;
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state->MaxTextureCoordUnits = ctx->Const.MaxTextureCoordUnits;
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state->MaxTextureUnits = ctx->Const.MaxTextureUnits;
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state->MaxClipPlanes = ctx->Const.MaxClipPlanes;
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