mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
These are replaced with ctx->Const.Program[MESA_SHADER_{VERTEX,FRAGMENT,GEOMETRY}]. In patches to follow, this will allow us to replace a lot of ad-hoc logic with a variable index into the array. With the exception of the changes to mtypes.h, this patch was generated entirely by the command: find src -type f '(' -iname '*.c' -o -iname '*.cpp' -o -iname '*.py' \ -o -iname '*.y' ')' -print0 | xargs -0 sed -i \ -e 's/Const\.VertexProgram/Const.Program[MESA_SHADER_VERTEX]/g' \ -e 's/Const\.GeometryProgram/Const.Program[MESA_SHADER_GEOMETRY]/g' \ -e 's/Const\.FragmentProgram/Const.Program[MESA_SHADER_FRAGMENT]/g' Suggested-by: Brian Paul <brianp@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -1252,10 +1252,10 @@ check_against_output_limit(struct gl_context *ctx,
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unsigned max_output_components;
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switch (producer->Stage) {
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case MESA_SHADER_VERTEX:
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max_output_components = ctx->Const.VertexProgram.MaxOutputComponents;
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max_output_components = ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents;
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break;
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case MESA_SHADER_GEOMETRY:
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max_output_components = ctx->Const.GeometryProgram.MaxOutputComponents;
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max_output_components = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComponents;
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break;
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case MESA_SHADER_FRAGMENT:
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default:
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@@ -1301,10 +1301,10 @@ check_against_input_limit(struct gl_context *ctx,
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unsigned max_input_components;
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switch (consumer->Stage) {
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case MESA_SHADER_GEOMETRY:
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max_input_components = ctx->Const.GeometryProgram.MaxInputComponents;
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max_input_components = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents;
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break;
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case MESA_SHADER_FRAGMENT:
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max_input_components = ctx->Const.FragmentProgram.MaxInputComponents;
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max_input_components = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents;
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break;
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case MESA_SHADER_VERTEX:
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default:
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