radv: dump SPIRV when a GPU hang is detected
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -497,6 +497,11 @@ radv_dump_shader(struct radv_pipeline *pipeline,
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fprintf(f, "%s:\n\n", radv_get_shader_name(shader, stage));
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if (shader->spirv) {
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fprintf(f, "SPIRV:\n");
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radv_print_spirv(shader->spirv, shader->spirv_size, f);
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}
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if (shader->nir) {
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fprintf(f, "NIR:\n");
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nir_print_shader(shader->nir, f);
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@@ -700,7 +705,7 @@ radv_check_gpu_hangs(struct radv_queue *queue, struct radeon_winsys_cs *cs)
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}
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void
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radv_print_spirv(struct radv_shader_module *module, FILE *fp)
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radv_print_spirv(uint32_t *data, uint32_t size, FILE *fp)
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{
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char path[] = "/tmp/fileXXXXXX";
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char line[2048], command[128];
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@@ -712,7 +717,7 @@ radv_print_spirv(struct radv_shader_module *module, FILE *fp)
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if (fd < 0)
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return;
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if (write(fd, module->data, module->size) == -1)
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if (write(fd, data, size) == -1)
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goto fail;
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sprintf(command, "spirv-dis %s", path);
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@@ -55,6 +55,6 @@ void
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radv_check_gpu_hangs(struct radv_queue *queue, struct radeon_winsys_cs *cs);
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void
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radv_print_spirv(struct radv_shader_module *module, FILE *fp);
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radv_print_spirv(uint32_t *data, uint32_t size, FILE *fp);
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#endif
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@@ -175,7 +175,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
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assert(module->size % 4 == 0);
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if (device->debug_flags & RADV_DEBUG_DUMP_SPIRV)
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radv_print_spirv(module, stderr);
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radv_print_spirv(spirv, module->size, stderr);
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uint32_t num_spec_entries = 0;
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struct nir_spirv_specialization *spec_entries = NULL;
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@@ -433,6 +433,8 @@ shader_variant_create(struct radv_device *device,
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variant->disasm_string = binary.disasm_string;
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if (!gs_copy_shader && !module->nir) {
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variant->nir = shader;
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variant->spirv = (uint32_t *)module->data;
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variant->spirv_size = module->size;
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}
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} else {
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free(binary.disasm_string);
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@@ -51,6 +51,8 @@ struct radv_shader_variant {
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unsigned rsrc2;
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/* debug only */
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uint32_t *spirv;
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uint32_t spirv_size;
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struct nir_shader *nir;
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char *disasm_string;
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