panfrost: Fix Bifrost blending with depth-only FBO
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5232>
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@@ -733,7 +733,6 @@ panfrost_frag_meta_blend_update(struct panfrost_context *ctx,
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if (dev->quirks & IS_BIFROST) {
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struct bifrost_blend_rt *brts = rts;
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brts[i].flags = 0x200;
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if (blend[i].is_shader) {
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/* The blend shader's address needs to be at
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* the same top 32 bit as the fragment shader.
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@@ -743,7 +742,8 @@ panfrost_frag_meta_blend_update(struct panfrost_context *ctx,
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(fs->bo->gpu & (0xffffffffull << 32)));
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brts[i].shader = blend[i].shader.gpu;
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brts[i].unk2 = 0x0;
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} else {
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brts[i].flags = 0x200;
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} else if (ctx->pipe_framebuffer.nr_cbufs > i) {
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enum pipe_format format = ctx->pipe_framebuffer.cbufs[i]->format;
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const struct util_format_description *format_desc;
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format_desc = util_format_description(format);
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@@ -757,6 +757,11 @@ panfrost_frag_meta_blend_update(struct panfrost_context *ctx,
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brts[i].unk2 = 0x19;
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brts[i].shader_type = fs->blend_types[i];
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brts[i].flags = 0x200;
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} else {
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/* Dummy attachment for depth-only */
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brts[i].unk2 = 0x3;
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brts[i].shader_type = fs->blend_types[i];
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}
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} else {
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struct midgard_blend_rt *mrts = rts;
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