Added ESC key handling

This commit is contained in:
Ted Jump
1999-09-17 02:40:51 +00:00
parent 74783e9936
commit 83c02efa52
30 changed files with 799 additions and 414 deletions

View File

@@ -3,14 +3,14 @@
/*
* (c) Copyright 1993, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
* Permission to use, copy, modify, and distribute this software for
* ALL RIGHTS RESERVED
* Permission to use, copy, modify, and distribute this software for
* any purpose and without fee is hereby granted, provided that the above
* copyright notice appear in all copies and that both the copyright notice
* and this permission notice appear in supporting documentation, and that
* and this permission notice appear in supporting documentation, and that
* the name of Silicon Graphics, Inc. not be used in advertising
* or publicity pertaining to distribution of the software without specific,
* written prior permission.
* written prior permission.
*
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
@@ -24,8 +24,8 @@
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
*
* US Government Users Restricted Rights
*
* US Government Users Restricted Rights
* Use, duplication, or disclosure by the Government is subject to
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
@@ -46,7 +46,7 @@
#include <stdlib.h>
#include <GL/glut.h>
/* Initialize z-buffer, projection matrix, light source,
/* Initialize z-buffer, projection matrix, light source,
* and lighting model. Do not specify a material property here.
*/
void myinit(void)
@@ -72,7 +72,7 @@ void myinit(void)
glClearColor(0.0, 0.1, 0.1, 0.0);
}
/* Draw twelve spheres in 3 rows with 4 columns.
/* Draw twelve spheres in 3 rows with 4 columns.
* The spheres in the first row have materials with no ambient reflection.
* The second row has materials with significant ambient reflection.
* The third row has materials with colored ambient reflection.
@@ -102,7 +102,7 @@ void display(void)
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
/* draw sphere in first row, first column
* diffuse reflection only; no ambient or specular
* diffuse reflection only; no ambient or specular
*/
glPushMatrix();
glTranslatef (-3.75, 3.0, 0.0);
@@ -154,7 +154,7 @@ void display(void)
glPopMatrix();
/* draw sphere in second row, first column
* ambient and diffuse reflection; no specular
* ambient and diffuse reflection; no specular
*/
glPushMatrix();
glTranslatef (-3.75, 0.0, 0.0);
@@ -206,7 +206,7 @@ void display(void)
glPopMatrix();
/* draw sphere in third row, first column
* colored ambient and diffuse reflection; no specular
* colored ambient and diffuse reflection; no specular
*/
glPushMatrix();
glTranslatef (-3.75, -3.0, 0.0);
@@ -266,16 +266,29 @@ void myReshape(int w, int h)
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
if (w <= (h * 2))
glOrtho (-6.0, 6.0, -3.0*((GLfloat)h*2)/(GLfloat)w,
glOrtho (-6.0, 6.0, -3.0*((GLfloat)h*2)/(GLfloat)w,
3.0*((GLfloat)h*2)/(GLfloat)w, -10.0, 10.0);
else
glOrtho (-6.0*(GLfloat)w/((GLfloat)h*2),
glOrtho (-6.0*(GLfloat)w/((GLfloat)h*2),
6.0*(GLfloat)w/((GLfloat)h*2), -3.0, 3.0, -10.0, 10.0);
glMatrixMode(GL_MODELVIEW);
}
static void
key(unsigned char k, int x, int y)
{
switch (k) {
case 27: /* Escape */
exit(0);
break;
default:
return;
}
glutPostRedisplay();
}
/* Main Loop
* Open window with initial window size, title bar,
* Open window with initial window size, title bar,
* RGBA display mode, and handle input events.
*/
int main(int argc, char** argv)
@@ -287,7 +300,7 @@ int main(int argc, char** argv)
myinit();
glutReshapeFunc(myReshape);
glutDisplayFunc(display);
glutKeyboardFunc(key);
glutMainLoop();
return 0; /* ANSI C requires main to return int. */
}