Remove need for defining _MSC_VER when building Mesa for windows with

a non MS C compiler (MinGW).  (Gregor Anich)
This commit is contained in:
Brian Paul
2004-11-08 15:08:48 +00:00
parent 5849e3d353
commit 83889ffd97
8 changed files with 16 additions and 14 deletions

View File

@@ -53,9 +53,9 @@
#endif
#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define GLAPI __declspec(dllexport)
# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define GLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
# define GLAPI extern

View File

@@ -75,7 +75,7 @@ extern "C" {
To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
/* XXX This is from Win32's <process.h> */
# if !defined(_MSC_VER) && !defined(__cdecl)
# if !defined(_MSC_VER) && !defined(__MINGW32__) && !defined(__cdecl)
/* Define __cdecl for non-Microsoft compilers. */
# define __cdecl
# define GLUT_DEFINED___CDECL
@@ -108,7 +108,7 @@ extern _CRTIMP void __cdecl exit(int);
and redifinition of Windows system defs, also removes requirement of
pretty much any standard windows header from this file */
#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
#if (_MSC_VER >= 800) || defined(__MINGW32__) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
# define GLUTAPIENTRY __stdcall
#else
# define GLUTAPIENTRY

View File

@@ -32,7 +32,7 @@
#define _mesa_wgl_h_
#include <gl/gl.h>
#include <GL/gl.h>
#ifdef __cplusplus
extern "C" {
@@ -40,10 +40,10 @@ extern "C" {
#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define GLAPI __declspec(dllexport)
# define WGLAPI __declspec(dllexport)
# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define GLAPI __declspec(dllimport)
# define WGLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */

View File

@@ -50,7 +50,7 @@ extern "C" {
#endif
#include "gl\gl.h"
#include "GL/gl.h"
#if defined(_MSV_VER) && !defined(__GNUC__)
# pragma warning (disable:4273)

View File

@@ -71,7 +71,7 @@ endif
LDLIBS = -lgdi32
CC = mingw32-gcc
CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_MSC_VER
CFLAGS += -DBUILD_GL32 -D_OPENGL32_
CFLAGS += $(INCLUDE_DIRS)
CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1
ifeq ($(FX),1)

View File

@@ -18,7 +18,7 @@
* Updated for Mesa 4.0 by Karl Schultz (kschultz@sourceforge.net)
*/
#ifdef NDEBUG
#if defined(NDEBUG) && defined(_MSC_VER)
#pragma auto_inline(on)
#pragma inline_depth(255)
#pragma inline_recursion(on)
@@ -74,7 +74,7 @@
/* Stereo and parallel not tested for Mesa 4.0. */
#define NO_STEREO
#if !defined(NO_STEREO)
#include "gl\glu.h"
#include "GL/glu.h"
#include "stereo.h"
#endif
@@ -114,6 +114,8 @@ WMesaContext WC = NULL;
#if defined(_MSC_VER) && _MSC_VER >= 1200
#define FORCEINLINE __forceinline
#elif defined(__GNUC__) && (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
#define FORCEINLINE __attribute__((always_inline))
#else
#define FORCEINLINE __inline
#endif

View File

@@ -70,7 +70,7 @@
#include <windows.h>
#include <GL\gl.h>
#include <GL/gl.h>
#include "context.h"
#ifdef DDRAW
#define DIRECTDRAW_VERSION 0x0100

View File

@@ -98,10 +98,10 @@
# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
# endif
# endif
# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
# define GLAPI __declspec(dllexport)
# define WGLAPI __declspec(dllexport)
# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define GLAPI __declspec(dllimport)
# define WGLAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */