Remove need for defining _MSC_VER when building Mesa for windows with
a non MS C compiler (MinGW). (Gregor Anich)
This commit is contained in:
@@ -53,9 +53,9 @@
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#endif
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#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
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# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
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# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
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# define GLAPI __declspec(dllexport)
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# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
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# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
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# define GLAPI __declspec(dllimport)
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# else /* for use with static link lib build of Win32 edition only */
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# define GLAPI extern
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@@ -75,7 +75,7 @@ extern "C" {
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To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. */
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/* XXX This is from Win32's <process.h> */
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# if !defined(_MSC_VER) && !defined(__cdecl)
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# if !defined(_MSC_VER) && !defined(__MINGW32__) && !defined(__cdecl)
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/* Define __cdecl for non-Microsoft compilers. */
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# define __cdecl
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# define GLUT_DEFINED___CDECL
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@@ -108,7 +108,7 @@ extern _CRTIMP void __cdecl exit(int);
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and redifinition of Windows system defs, also removes requirement of
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pretty much any standard windows header from this file */
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#if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
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#if (_MSC_VER >= 800) || defined(__MINGW32__) || defined(_STDCALL_SUPPORTED) || defined(__CYGWIN32__)
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# define GLUTAPIENTRY __stdcall
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#else
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# define GLUTAPIENTRY
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@@ -32,7 +32,7 @@
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#define _mesa_wgl_h_
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#include <gl/gl.h>
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#include <GL/gl.h>
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#ifdef __cplusplus
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extern "C" {
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@@ -40,10 +40,10 @@ extern "C" {
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#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
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# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
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# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
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# define GLAPI __declspec(dllexport)
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# define WGLAPI __declspec(dllexport)
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# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
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# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
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# define GLAPI __declspec(dllimport)
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# define WGLAPI __declspec(dllimport)
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# else /* for use with static link lib build of Win32 edition only */
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@@ -50,7 +50,7 @@ extern "C" {
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#endif
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#include "gl\gl.h"
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#include "GL/gl.h"
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#if defined(_MSV_VER) && !defined(__GNUC__)
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# pragma warning (disable:4273)
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@@ -71,7 +71,7 @@ endif
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LDLIBS = -lgdi32
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CC = mingw32-gcc
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CFLAGS += -DBUILD_GL32 -D_OPENGL32_ -D_MSC_VER
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CFLAGS += -DBUILD_GL32 -D_OPENGL32_
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CFLAGS += $(INCLUDE_DIRS)
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CFLAGS += -DUSE_EXTERNAL_DXTN_LIB=1
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ifeq ($(FX),1)
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@@ -18,7 +18,7 @@
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* Updated for Mesa 4.0 by Karl Schultz (kschultz@sourceforge.net)
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*/
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#ifdef NDEBUG
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#if defined(NDEBUG) && defined(_MSC_VER)
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#pragma auto_inline(on)
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#pragma inline_depth(255)
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#pragma inline_recursion(on)
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@@ -74,7 +74,7 @@
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/* Stereo and parallel not tested for Mesa 4.0. */
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#define NO_STEREO
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#if !defined(NO_STEREO)
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#include "gl\glu.h"
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#include "GL/glu.h"
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#include "stereo.h"
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#endif
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@@ -114,6 +114,8 @@ WMesaContext WC = NULL;
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#if defined(_MSC_VER) && _MSC_VER >= 1200
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#define FORCEINLINE __forceinline
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#elif defined(__GNUC__) && (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
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#define FORCEINLINE __attribute__((always_inline))
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#else
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#define FORCEINLINE __inline
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#endif
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@@ -70,7 +70,7 @@
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#include <windows.h>
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#include <GL\gl.h>
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#include <GL/gl.h>
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#include "context.h"
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#ifdef DDRAW
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#define DIRECTDRAW_VERSION 0x0100
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@@ -98,10 +98,10 @@
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# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
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# endif
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# endif
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# if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
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# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
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# define GLAPI __declspec(dllexport)
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# define WGLAPI __declspec(dllexport)
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# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
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# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
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# define GLAPI __declspec(dllimport)
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# define WGLAPI __declspec(dllimport)
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# else /* for use with static link lib build of Win32 edition only */
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