mesa: return early if mask is cleared to zero in BlitFramebuffer
From ARB_framebuffer_object: If a buffer is specified in <mask> and does not exist in both the read and draw framebuffers, the corresponding bit is silently ignored.
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@@ -2603,6 +2603,10 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
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}
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}
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if (!mask) {
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return;
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}
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ASSERT(ctx->Driver.BlitFramebuffer);
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ctx->Driver.BlitFramebuffer(ctx,
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srcX0, srcY0, srcX1, srcY1,
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