i965: Pull out INTEL_DEBUG handling into new intel_debug.[ch] files.
Now that there isn't an intel_context structure, the split between brw_context.[ch] and intel_context.[ch] is rather awkward and arbitrary. Removing intel_context.[ch] seems desirable, but not everything really belongs in brw_context.[ch], either. Moving INTEL_DEBUG handling into separate intel_debug.[ch] files should make them relatively easy to find. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
@@ -8,6 +8,7 @@ i965_FILES = \
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intel_buffer_objects.c \
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intel_buffers.c \
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intel_context.c \
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intel_debug.c \
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intel_extensions.c \
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intel_fbo.c \
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intel_mipmap_tree.c \
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@@ -55,11 +55,6 @@
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#include "utils.h"
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#include "../glsl/ralloc.h"
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#ifndef INTEL_DEBUG
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int INTEL_DEBUG = (0);
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#endif
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static const GLubyte *
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intelGetString(struct gl_context * ctx, GLenum name)
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{
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@@ -304,40 +299,6 @@ intel_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
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}
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}
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static const struct dri_debug_control debug_control[] = {
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{ "tex", DEBUG_TEXTURE},
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{ "state", DEBUG_STATE},
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{ "ioctl", DEBUG_IOCTL},
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{ "blit", DEBUG_BLIT},
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{ "mip", DEBUG_MIPTREE},
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{ "fall", DEBUG_PERF},
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{ "perf", DEBUG_PERF},
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{ "bat", DEBUG_BATCH},
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{ "pix", DEBUG_PIXEL},
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{ "buf", DEBUG_BUFMGR},
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{ "reg", DEBUG_REGION},
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{ "fbo", DEBUG_FBO},
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{ "fs", DEBUG_WM },
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{ "gs", DEBUG_GS},
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{ "sync", DEBUG_SYNC},
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{ "prim", DEBUG_PRIMS },
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{ "vert", DEBUG_VERTS },
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{ "dri", DEBUG_DRI },
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{ "sf", DEBUG_SF },
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{ "stats", DEBUG_STATS },
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{ "wm", DEBUG_WM },
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{ "urb", DEBUG_URB },
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{ "vs", DEBUG_VS },
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{ "clip", DEBUG_CLIP },
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{ "aub", DEBUG_AUB },
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{ "shader_time", DEBUG_SHADER_TIME },
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{ "no16", DEBUG_NO16 },
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{ "blorp", DEBUG_BLORP },
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{ "vue", DEBUG_VUE },
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{ NULL, 0 }
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};
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static void
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intelInvalidateState(struct gl_context * ctx, GLuint new_state)
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{
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@@ -517,19 +478,7 @@ intelInitContext(struct brw_context *brw,
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intelInitExtensions(ctx);
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INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
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if (INTEL_DEBUG & DEBUG_BUFMGR)
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dri_bufmgr_set_debug(brw->bufmgr, true);
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if ((INTEL_DEBUG & DEBUG_SHADER_TIME) && brw->gen < 7) {
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fprintf(stderr,
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"shader_time debugging requires gen7 (Ivybridge) or better.\n");
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INTEL_DEBUG &= ~DEBUG_SHADER_TIME;
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}
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if (INTEL_DEBUG & DEBUG_PERF)
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brw->perf_debug = true;
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if (INTEL_DEBUG & DEBUG_AUB)
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drm_intel_bufmgr_gem_set_aub_dump(brw->bufmgr, true);
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brw_process_intel_debug_variable(brw);
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intel_batchbuffer_init(brw);
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@@ -44,6 +44,7 @@ extern "C" {
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#include "intel_bufmgr.h"
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#include "intel_screen.h"
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#include "intel_debug.h"
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#include "intel_tex_obj.h"
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#include "i915_drm.h"
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@@ -159,82 +160,6 @@ static INLINE void * __memcpy(void * to, const void * from, size_t n)
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#endif
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/* ================================================================
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* Debugging:
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*/
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extern int INTEL_DEBUG;
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#define DEBUG_TEXTURE 0x1
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#define DEBUG_STATE 0x2
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#define DEBUG_IOCTL 0x4
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#define DEBUG_BLIT 0x8
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#define DEBUG_MIPTREE 0x10
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#define DEBUG_PERF 0x20
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#define DEBUG_BATCH 0x80
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#define DEBUG_PIXEL 0x100
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#define DEBUG_BUFMGR 0x200
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#define DEBUG_REGION 0x400
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#define DEBUG_FBO 0x800
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#define DEBUG_GS 0x1000
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#define DEBUG_SYNC 0x2000
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#define DEBUG_PRIMS 0x4000
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#define DEBUG_VERTS 0x8000
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#define DEBUG_DRI 0x10000
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#define DEBUG_SF 0x20000
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#define DEBUG_STATS 0x100000
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#define DEBUG_WM 0x400000
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#define DEBUG_URB 0x800000
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#define DEBUG_VS 0x1000000
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#define DEBUG_CLIP 0x2000000
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#define DEBUG_AUB 0x4000000
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#define DEBUG_SHADER_TIME 0x8000000
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#define DEBUG_BLORP 0x10000000
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#define DEBUG_NO16 0x20000000
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#define DEBUG_VUE 0x40000000
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#ifdef HAVE_ANDROID_PLATFORM
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#define LOG_TAG "INTEL-MESA"
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#include <cutils/log.h>
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#ifndef ALOGW
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#define ALOGW LOGW
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#endif
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#define dbg_printf(...) ALOGW(__VA_ARGS__)
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#else
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#define dbg_printf(...) printf(__VA_ARGS__)
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#endif /* HAVE_ANDROID_PLATFORM */
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#define DBG(...) do { \
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if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
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dbg_printf(__VA_ARGS__); \
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} while(0)
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#define perf_debug(...) do { \
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static GLuint msg_id = 0; \
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if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
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dbg_printf(__VA_ARGS__); \
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if (brw->perf_debug) \
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_mesa_gl_debug(&brw->ctx, &msg_id, \
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MESA_DEBUG_TYPE_PERFORMANCE, \
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MESA_DEBUG_SEVERITY_MEDIUM, \
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__VA_ARGS__); \
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} while(0)
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#define WARN_ONCE(cond, fmt...) do { \
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if (unlikely(cond)) { \
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static bool _warned = false; \
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static GLuint msg_id = 0; \
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if (!_warned) { \
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fprintf(stderr, "WARNING: "); \
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fprintf(stderr, fmt); \
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_warned = true; \
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\
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_mesa_gl_debug(ctx, &msg_id, \
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MESA_DEBUG_TYPE_OTHER, \
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MESA_DEBUG_SEVERITY_HIGH, fmt); \
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} \
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} \
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} while (0)
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/* ================================================================
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* intel_context.c:
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*/
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88
src/mesa/drivers/dri/i965/intel_debug.c
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88
src/mesa/drivers/dri/i965/intel_debug.c
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@@ -0,0 +1,88 @@
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/*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* Copyright © 2006 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/**
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* \file intel_debug.c
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*
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* Support for the INTEL_DEBUG environment variable, along with other
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* miscellaneous debugging code.
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*/
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#include "brw_context.h"
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#include "intel_debug.h"
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#include "utils.h"
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int INTEL_DEBUG = 0;
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static const struct dri_debug_control debug_control[] = {
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{ "tex", DEBUG_TEXTURE},
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{ "state", DEBUG_STATE},
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{ "ioctl", DEBUG_IOCTL},
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{ "blit", DEBUG_BLIT},
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{ "mip", DEBUG_MIPTREE},
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{ "fall", DEBUG_PERF},
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{ "perf", DEBUG_PERF},
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{ "bat", DEBUG_BATCH},
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{ "pix", DEBUG_PIXEL},
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{ "buf", DEBUG_BUFMGR},
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{ "reg", DEBUG_REGION},
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{ "fbo", DEBUG_FBO},
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{ "fs", DEBUG_WM },
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{ "gs", DEBUG_GS},
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{ "sync", DEBUG_SYNC},
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{ "prim", DEBUG_PRIMS },
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{ "vert", DEBUG_VERTS },
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{ "dri", DEBUG_DRI },
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{ "sf", DEBUG_SF },
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{ "stats", DEBUG_STATS },
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{ "wm", DEBUG_WM },
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{ "urb", DEBUG_URB },
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{ "vs", DEBUG_VS },
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{ "clip", DEBUG_CLIP },
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{ "aub", DEBUG_AUB },
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{ "shader_time", DEBUG_SHADER_TIME },
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{ "no16", DEBUG_NO16 },
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{ "blorp", DEBUG_BLORP },
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{ NULL, 0 }
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};
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void
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brw_process_intel_debug_variable(struct brw_context *brw)
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{
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INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
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if (INTEL_DEBUG & DEBUG_BUFMGR)
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dri_bufmgr_set_debug(brw->bufmgr, true);
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if ((INTEL_DEBUG & DEBUG_SHADER_TIME) && brw->gen < 7) {
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fprintf(stderr,
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"shader_time debugging requires gen7 (Ivybridge) or better.\n");
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INTEL_DEBUG &= ~DEBUG_SHADER_TIME;
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}
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if (INTEL_DEBUG & DEBUG_PERF)
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brw->perf_debug = true;
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if (INTEL_DEBUG & DEBUG_AUB)
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drm_intel_bufmgr_gem_set_aub_dump(brw->bufmgr, true);
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}
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109
src/mesa/drivers/dri/i965/intel_debug.h
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109
src/mesa/drivers/dri/i965/intel_debug.h
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@@ -0,0 +1,109 @@
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/*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* Copyright © 2007 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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/**
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* \file intel_debug.h
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*
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* Basic INTEL_DEBUG environment variable handling. This file defines the
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* list of debugging flags, as well as some macros for handling them.
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*/
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extern int INTEL_DEBUG;
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#define DEBUG_TEXTURE 0x1
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#define DEBUG_STATE 0x2
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#define DEBUG_IOCTL 0x4
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#define DEBUG_BLIT 0x8
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#define DEBUG_MIPTREE 0x10
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#define DEBUG_PERF 0x20
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#define DEBUG_BATCH 0x80
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#define DEBUG_PIXEL 0x100
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#define DEBUG_BUFMGR 0x200
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#define DEBUG_REGION 0x400
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#define DEBUG_FBO 0x800
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#define DEBUG_GS 0x1000
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#define DEBUG_SYNC 0x2000
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#define DEBUG_PRIMS 0x4000
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#define DEBUG_VERTS 0x8000
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#define DEBUG_DRI 0x10000
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#define DEBUG_SF 0x20000
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#define DEBUG_STATS 0x100000
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#define DEBUG_WM 0x400000
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#define DEBUG_URB 0x800000
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#define DEBUG_VS 0x1000000
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#define DEBUG_CLIP 0x2000000
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#define DEBUG_AUB 0x4000000
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#define DEBUG_SHADER_TIME 0x8000000
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#define DEBUG_BLORP 0x10000000
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#define DEBUG_NO16 0x20000000
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#define DEBUG_VUE 0x40000000
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#ifdef HAVE_ANDROID_PLATFORM
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#define LOG_TAG "INTEL-MESA"
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#include <cutils/log.h>
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#ifndef ALOGW
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#define ALOGW LOGW
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#endif
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#define dbg_printf(...) ALOGW(__VA_ARGS__)
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#else
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#define dbg_printf(...) printf(__VA_ARGS__)
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#endif /* HAVE_ANDROID_PLATFORM */
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#define DBG(...) do { \
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if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
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dbg_printf(__VA_ARGS__); \
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} while(0)
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#define perf_debug(...) do { \
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static GLuint msg_id = 0; \
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if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
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dbg_printf(__VA_ARGS__); \
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if (brw->perf_debug) \
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_mesa_gl_debug(&brw->ctx, &msg_id, \
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MESA_DEBUG_TYPE_PERFORMANCE, \
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MESA_DEBUG_SEVERITY_MEDIUM, \
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__VA_ARGS__); \
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} while(0)
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#define WARN_ONCE(cond, fmt...) do { \
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if (unlikely(cond)) { \
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static bool _warned = false; \
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static GLuint msg_id = 0; \
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if (!_warned) { \
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fprintf(stderr, "WARNING: "); \
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fprintf(stderr, fmt); \
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_warned = true; \
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\
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_mesa_gl_debug(ctx, &msg_id, \
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MESA_DEBUG_TYPE_OTHER, \
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MESA_DEBUG_SEVERITY_HIGH, fmt); \
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} \
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} \
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} while (0)
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struct brw_context;
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extern void brw_process_intel_debug_variable(struct brw_context *brw);
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Reference in New Issue
Block a user