diff --git a/docs/relnotes/19.2.0.html b/docs/relnotes/19.2.0.html
index 4903796c33f..142e4f40544 100644
--- a/docs/relnotes/19.2.0.html
+++ b/docs/relnotes/19.2.0.html
@@ -65,13 +65,378 @@ TBD.
Bug fixes
-- TBD
+
+- Bug 103674 - u_queue.c:173:7: error: implicit declaration of function 'timespec_get' is invalid in C99
+
+- Bug 104395 - [CTS] GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels tests fail on 32bit Mesa
+
+- Bug 110765 - ANV regression: Assertion `pass->attachment_count == framebuffer->attachment_count' failed
+
+- Bug 110814 - KWin compositor crashes on launch
+
+- Bug 111069 - Assertion fails in nir_opt_remove_phis.c during compilation of SPIR-V shader
+
+- Bug 111213 - VA-API nouveau SIGSEGV and asserts
+
+- Bug 111241 - Shadertoy shader causing hang
+
+- Bug 111248 - Navi10 Font rendering issue in Overwatch
+
+- Bug 111271 - Crash in eglMakeCurrent
+
+- Bug 111308 - [Regression, NIR, bisected] Black squares in Unigine Heaven via DXVK
+
+- Bug 111401 - Vulkan overlay layer - async compute not supported, making overlay disappear in Doom
+
+- Bug 111405 - Some infinite 'do{}while' loops lead mesa to an infinite compilation
+
+- Bug 111411 - SPIR-V shader leads to GPU hang, sometimes making machine unstable
+
+- Bug 111414 - [REGRESSION] [BISECTED] Segmentation fault in si_bind_blend_state after removal of the blend state NULL check
+
+- Bug 111467 - WOLF RPG Editor + Gallium Nine Standalone: Rendering issue when using Iris driver
+
+- Bug 111490 - [REGRESSION] [BISECTED] Shadow Tactics: Blades of the Shogun - problems rendering water
+
+- Bug 111493 - In the game The Surge (378540) - textures disappear then appear again when I change the camera angle view
+
+- Bug 111509 - [regression][bisected] piglit.spec.ext_image_dma_buf_import.ext_image_dma_buf_import-export fails on iris
+
+- Bug 111522 - [bisected] Supraland no longer start
+
+- Bug 111529 - EGL_PLATFORM=drm doesn't expose MESA_query_driver extension
+
+- Bug 111552 - Geekbench 5.0 Vulkan compute benchmark fails on Anvil
+
+- Bug 111566 - [REGRESSION] [BISECTED] Large CS workgroup sizes broken in combination with FP64 on Intel.
+
+- Bug 111576 - [bisected] Performance regression in X4:Foundations in 19.2
+
+- Bug 111676 - Tropico 6 apitrace throws error into logs
+
+- Bug 111734 - Geometry shader with double interpolators fails in LLVM
+
Changes
+Adam Jackson (1):
-- TBD
+ - docs: Update bug report URLs for the gitlab migration
+
+
+Alex Smith (1):
+
+ - radv: Change memory type order for GPUs without dedicated VRAM
+
+
+Alyssa Rosenzweig (1):
+
+ - pan/midgard: Fix writeout combining
+
+
+Andres Gomez (1):
+
+ - docs: Add the maximum implemented Vulkan API version in 19.2 rel notes
+
+
+Andres Rodriguez (1):
+
+ - radv: additional query fixes
+
+
+Arcady Goldmints-Orlov (1):
+
+ - anv: fix descriptor limits on gen8
+
+
+Bas Nieuwenhuizen (6):
+
+ - radv: Use correct vgpr_comp_cnt for VS if both prim_id and instance_id are needed.
+ - radv: Emit VGT_GS_ONCHIP_CNTL for tess on GFX10.
+ - radv: Disable NGG for geometry shaders.
+ - Revert "ac/nir: Lower large indirect variables to scratch"
+ - tu: Set up glsl types.
+ - radv: Add workaround for hang in The Surge 2.
+
+
+Caio Marcelo de Oliveira Filho (2):
+
+ - nir/lower_explicit_io: Handle 1 bit loads and stores
+ - glsl/nir: Avoid overflow when setting max_uniform_location
+
+
+Connor Abbott (1):
+
+ - radv: Call nir_propagate_invariant()
+
+
+Danylo Piliaiev (3):
+
+ - nir/loop_unroll: Prepare loop for unrolling in wrapper_unroll
+ - nir/loop_analyze: Treat do{}while(false) loops as 0 iterations
+ - tgsi_to_nir: Translate TGSI_INTERPOLATE_COLOR as INTERP_MODE_NONE
+
+
+Dave Airlie (2):
+
+ - virgl: fix format conversion for recent gallium changes.
+ - gallivm: fix atomic compare-and-swap
+
+
+Dave Stevenson (1):
+
+ - broadcom/v3d: Allow importing linear BOs with arbitrary offset/stride.
+
+
+Dylan Baker (9):
+
+ - bump version to 19.2-rc2
+ - nir: Add is_not_negative helper function
+ - Bump version for rc3
+ - meson: don't generate file into subdirs
+ - add patches to be ignored
+ - Bump version for 19.2.0-rc4
+ - cherry-ignore: Add patches
+ - rehardcode from origin/master to upstream/master
+ - bin/get-pick-list: use --oneline=pretty instead of --oneline
+
+
+Emil Velikov (1):
+
+ - Update version to 19.2.0-rc1
+
+
+Eric Engestrom (14):
+
+ - ttn: fix 64-bit shift on 32-bit `1`
+ - egl: fix deadlock in malloc error path
+ - util/os_file: fix double-close()
+ - anv: fix format string in error message
+ - freedreno/drm-shim: fix mem leak
+ - nir: fix memleak in error path
+ - anv: add support for driconf
+ - wsi: add minImageCount override
+ - anv: add support for vk_x11_override_min_image_count
+ - amd: move adaptive sync to performance section, as it is defined in xmlpool
+ - radv: add support for vk_x11_override_min_image_count
+ - drirc: override minImageCount=2 for gfxbench
+ - gl: drop incorrect pkg-config file for glvnd
+ - meson: re-add incorrect pkg-config files with GLVND for backward compatibility
+
+
+Erik Faye-Lund (2):
+
+ - gallium/auxiliary/indices: consistently apply start only to input
+ - util: fix SSE-version needed for double opcodes
+
+
+Haihao Xiang (1):
+
+ - i965: support AYUV/XYUV for external import only
+
+
+Hal Gentz (2):
+
+ - glx: Fix SEGV due to dereferencing a NULL ptr from XCB-GLX.
+ - gallium/osmesa: Fix the inability to set no context as current.
+
+
+Iago Toral Quiroga (1):
+
+ - v3d: make sure we have enough space in the CL for the primitive counts packet
+
+
+Ian Romanick (8):
+
+ - nir/algrbraic: Don't optimize open-coded bitfield reverse when lowering is enabled
+ - intel/compiler: Request bitfield_reverse lowering on pre-Gen7 hardware
+ - nir/algebraic: Mark some value range analysis-based optimizations imprecise
+ - nir/range-analysis: Adjust result range of exp2 to account for flush-to-zero
+ - nir/range-analysis: Adjust result range of multiplication to account for flush-to-zero
+ - nir/range-analysis: Fix incorrect fadd range result for (ne_zero, ne_zero)
+ - nir/range-analysis: Handle constants in nir_op_mov just like nir_op_bcsel
+ - nir/algebraic: Do not apply late DPH optimization in vertex processing stages
+
+
+Ilia Mirkin (1):
+
+ - gallium/vl: use compute preference for all multimedia, not just blit
+
+
+Jason Ekstrand (9):
+
+ - anv: Bump maxComputeWorkgroupSize
+ - nir: Handle complex derefs in nir_split_array_vars
+ - nir: Don't infinitely recurse in lower_ssa_defs_to_regs_block
+ - nir: Add a block_is_unreachable helper
+ - nir/repair_ssa: Repair dominance for unreachable blocks
+ - nir/repair_ssa: Insert deref casts when needed
+ - nir/dead_cf: Repair SSA if the pass makes progress
+ - intel/fs: Handle UNDEF in split_virtual_grfs
+ - nir/repair_ssa: Replace the unreachable check with the phi builder
+
+
+Jonathan Marek (1):
+
+ - freedreno/a2xx: ir2: fix lowering of instructions after float lowering
+
+
+Jose Maria Casanova Crespo (1):
+
+ - mesa: recover target_check before get_current_tex_objects
+
+
+Juan A. Suarez Romero (1):
+
+ - bin/get-pick-list.sh: sha1 commits can be smaller than 8 chars
+
+
+Kenneth Graunke (20):
+
+ - gallium/ddebug: Wrap resource_get_param if available
+ - gallium/trace: Wrap resource_get_param if available
+ - gallium/rbug: Wrap resource_get_param if available
+ - gallium/noop: Implement resource_get_param
+ - iris: Replace devinfo->gen with GEN_GEN
+ - iris: Fix broken aux.possible/sampler_usages bitmask handling
+ - iris: Update fast clear colors on Gen9 with direct immediate writes.
+ - iris: Drop copy format hacks from copy region based transfer path.
+ - iris: Avoid unnecessary resolves on transfer maps
+ - iris: Fix large timeout handling in rel2abs()
+ - isl: Drop UnormPathInColorPipe for buffer surfaces.
+ - isl: Don't set UnormPathInColorPipe for integer surfaces.
+ - util: Add a _mesa_i64roundevenf() helper.
+ - mesa: Fix _mesa_float_to_unorm() on 32-bit systems.
+ - iris: Fix partial fast clear checks to account for miplevel.
+ - iris: Report correct number of planes for planar images
+ - iris: Fix constant buffer sizes for non-UBOs
+ - gallium: Fix util_format_get_depth_only
+ - iris: Initialize ice->state.prim_mode to an invalid value
+ - intel: Increase Gen11 compute shader scratch IDs to 64.
+
+
+Lepton Wu (1):
+
+ - virgl: Fix pipe_resource leaks under multi-sample.
+
+
+Lionel Landwerlin (9):
+
+ - util/timespec: use unsigned 64 bit integers for nsec values
+ - util: fix compilation on macos
+ - egl: fix platform selection
+ - vulkan/overlay: bounce image back to present layout
+ - radv: store engine name
+ - driconfig: add a new engine name/version parameter
+ - vulkan: add vk_x11_strict_image_count option
+ - util/xmlconfig: fix regexp compile failure check
+ - drirc: include unreal engine version 0 to 23
+
+
+Marek Olšák (23):
+
+ - radeonsi/gfx10: fix the legacy pipeline by storing as_ngg in the shader cache
+ - radeonsi: move some global shader cache flags to per-binary flags
+ - radeonsi/gfx10: fix tessellation for the legacy pipeline
+ - radeonsi/gfx10: fix the PRIMITIVES_GENERATED query if using legacy streamout
+ - radeonsi/gfx10: create the GS copy shader if using legacy streamout
+ - radeonsi/gfx10: add as_ngg variant for VS as ES to select Wave32/64
+ - radeonsi/gfx10: fix InstanceID for legacy VS+GS
+ - radeonsi/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0
+ - radeonsi/gfx10: always use the legacy pipeline for streamout
+ - radeonsi/gfx10: finish up Navi14, add PCI ID
+ - radeonsi/gfx10: add AMD_DEBUG=nongg
+ - winsys/amdgpu+radeon: process AMD_DEBUG in addition to R600_DEBUG
+ - radeonsi: add PKT3_CONTEXT_REG_RMW
+ - radeonsi/gfx10: remove incorrect ngg/pos_writes_edgeflag variables
+ - radeonsi/gfx10: set PA_CL_VS_OUT_CNTL with CONTEXT_REG_RMW to fix edge flags
+ - radeonsi: consolidate determining VGPR_COMP_CNT for API VS
+ - radeonsi: unbind blend/DSA/rasterizer state correctly in delete functions
+ - radeonsi: fix scratch buffer WAVESIZE setting leading to corruption
+ - radeonsi/gfx10: don't call gfx10_destroy_query with compute-only contexts
+ - radeonsi/gfx10: fix wave occupancy computations
+ - radeonsi: add Navi12 PCI ID
+ - amd: add more PCI IDs for Navi14
+ - ac/addrlib: fix chip identification for Vega10, Arcturus, Raven2, Renoir
+
+
+Mauro Rossi (2):
+
+ - android: mesa: revert "Enable asm unconditionally"
+ - android: anv: libmesa_vulkan_common: add libmesa_util static dependency
+
+
+Paulo Zanoni (2):
+
+ - intel/fs: grab fail_msg from v32 instead of v16 when v32->run_cs fails
+ - intel/fs: fix SHADER_OPCODE_CLUSTER_BROADCAST for SIMD32
+
+
+Pierre-Eric Pelloux-Prayer (1):
+
+ - glsl: replace 'x + (-x)' with constant 0
+
+
+Rafael Antognolli (1):
+
+ - anv: Only re-emit non-dynamic state that has changed.
+
+
+Rhys Perry (1):
+
+ - radv: always emit a position export in gs copy shaders
+
+
+Samuel Iglesias Gonsálvez (1):
+
+ - intel/nir: do not apply the fsin and fcos trig workarounds for consts
+
+
+Samuel Pitoiset (11):
+
+ - radv: allow to enable VK_AMD_shader_ballot only on GFX8+
+ - radv: add a new debug option called RADV_DEBUG=noshaderballot
+ - radv: force enable VK_AMD_shader_ballot for Wolfenstein Youngblood
+ - ac: fix exclusive scans on GFX8-GFX9
+ - radv/gfx10: don't initialize VGT_INSTANCE_STEP_RATE_0
+ - radv/gfx10: do not use NGG with NAVI14
+ - radv: fix getting the index type size for uint8_t
+ - nir: do not assume that the result of fexp2(a) is always an integral
+ - radv: fix allocating number of user sgprs if streamout is used
+ - radv: fix loading 64-bit GS inputs
+ - radv/gfx10: fix VK_KHR_pipeline_executable_properties with NGG GS
+
+
+Sergii Romantsov (2):
+
+ - intel/dri: finish proper glthread
+ - nir/large_constants: more careful data copying
+
+
+Tapani Pälli (5):
+
+ - util: fix os_create_anonymous_file on android
+ - iris/android: fix build and link with libmesa_intel_perf
+ - egl: reset blob cache set/get functions on terminate
+ - iris: close screen fd on iris_destroy_screen
+ - egl: check for NULL value like eglGetSyncAttribKHR does
+
+
+Thong Thai (1):
+
+ - Revert "radeonsi: don't emit PKT3_CONTEXT_CONTROL on amdgpu"
+
+
+Timur Kristóf (1):
+
+ - st/nine: Properly initialize GLSL types for NIR shaders.
+
+
+Vinson Lee (2):
+
+ - swr: Fix build with llvm-9.0 again.
+ - travis: Fail build if any command in if statement fails.