added some casts (Takaaki Nomura)

This commit is contained in:
Brian Paul
2000-09-12 17:03:59 +00:00
parent b9466fca3e
commit 82cfcfa63a
2 changed files with 32 additions and 32 deletions

View File

@@ -1,10 +1,10 @@
/* $Id: xm_line.c,v 1.1 2000/09/07 15:40:30 brianp Exp $ */
/* $Id: xm_line.c,v 1.2 2000/09/12 17:03:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
* Version: 3.5
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -100,14 +100,14 @@ points_func xmesa_get_points_func( GLcontext *ctx )
if (ctx->Point.Size==1.0F && !ctx->Point.SmoothFlag && ctx->RasterMask==0
&& !ctx->Texture.Enabled) {
if (xmesa->xm_buffer->buffer==XIMAGE) {
return NULL; /*draw_points_ximage;*/
return (points_func) NULL; /*draw_points_ximage;*/
}
else {
return draw_points_ANY_pixmap;
}
}
else {
return NULL;
return (points_func) NULL;
}
}
@@ -673,11 +673,11 @@ line_func xmesa_get_line_func( GLcontext *ctx )
(void) DitherValues; /* silence unused var warning */
(void) kernel1; /* silence unused var warning */
if (ctx->Line.SmoothFlag) return NULL;
if (ctx->Texture.Enabled) return NULL;
if (ctx->Light.ShadeModel!=GL_FLAT) return NULL;
if (ctx->Line.SmoothFlag) return (line_func)NULL;
if (ctx->Texture.Enabled) return (line_func)NULL;
if (ctx->Light.ShadeModel!=GL_FLAT) return (line_func)NULL;
/* X line stippling doesn't match OpenGL stippling */
if (ctx->Line.StippleFlag==GL_TRUE) return NULL;
if (ctx->Line.StippleFlag==GL_TRUE) return (line_func)NULL;
if (xmesa->xm_buffer->buffer==XIMAGE
&& ctx->RasterMask==DEPTH_BIT
@@ -699,13 +699,13 @@ line_func xmesa_get_line_func( GLcontext *ctx )
case PF_DITHER_5R6G5B:
return flat_DITHER_5R6G5B_z_line;
case PF_DITHER:
return (depth==8) ? flat_DITHER8_z_line : NULL;
return (depth==8) ? flat_DITHER8_z_line : (line_func)NULL;
case PF_LOOKUP:
return (depth==8) ? flat_LOOKUP8_z_line : NULL;
return (depth==8) ? flat_LOOKUP8_z_line : (line_func)NULL;
case PF_HPCR:
return flat_HPCR_z_line;
default:
return NULL;
return (line_func)NULL;
}
}
if (xmesa->xm_buffer->buffer==XIMAGE
@@ -725,13 +725,13 @@ line_func xmesa_get_line_func( GLcontext *ctx )
case PF_DITHER_5R6G5B:
return flat_DITHER_5R6G5B_line;
case PF_DITHER:
return (depth==8) ? flat_DITHER8_line : NULL;
return (depth==8) ? flat_DITHER8_line : (line_func)NULL;
case PF_LOOKUP:
return (depth==8) ? flat_LOOKUP8_line : NULL;
return (depth==8) ? flat_LOOKUP8_line : (line_func)NULL;
case PF_HPCR:
return flat_HPCR_line;
default:
return NULL;
return (line_func)NULL;
}
}
#if 0
@@ -744,5 +744,5 @@ line_func xmesa_get_line_func( GLcontext *ctx )
return flat_pixmap_line;
}
#endif
return NULL;
return (line_func)NULL;
}

View File

@@ -1,10 +1,10 @@
/* $Id: xm_tri.c,v 1.1 2000/09/07 15:40:30 brianp Exp $ */
/* $Id: xm_tri.c,v 1.2 2000/09/12 17:03:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
* Version: 3.5
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -1540,8 +1540,8 @@ triangle_func xmesa_get_triangle_func( GLcontext *ctx )
(void) kernel1;
if (ctx->Polygon.SmoothFlag) return NULL;
if (ctx->Texture.Enabled) return NULL;
if (ctx->Polygon.SmoothFlag) return (triangle_func)NULL;
if (ctx->Texture.Enabled) return (triangle_func)NULL;
if (xmesa->xm_buffer->buffer==XIMAGE) {
if ( ctx->Light.ShadeModel==GL_SMOOTH
@@ -1571,9 +1571,9 @@ triangle_func xmesa_get_triangle_func( GLcontext *ctx )
return (depth==8) ? smooth_DITHER8_z_triangle
: smooth_DITHER_z_triangle;
case PF_LOOKUP:
return (depth==8) ? smooth_LOOKUP8_z_triangle : NULL;
return (depth==8) ? smooth_LOOKUP8_z_triangle : (triangle_func)NULL;
default:
return NULL;
return (triangle_func)NULL;
}
}
if ( ctx->Light.ShadeModel==GL_FLAT
@@ -1603,9 +1603,9 @@ triangle_func xmesa_get_triangle_func( GLcontext *ctx )
return (depth==8) ? flat_DITHER8_z_triangle
: flat_DITHER_z_triangle;
case PF_LOOKUP:
return (depth==8) ? flat_LOOKUP8_z_triangle : NULL;
return (depth==8) ? flat_LOOKUP8_z_triangle : (triangle_func)NULL;
default:
return NULL;
return (triangle_func)NULL;
}
}
if ( ctx->RasterMask==0 /* no depth test */
@@ -1632,9 +1632,9 @@ triangle_func xmesa_get_triangle_func( GLcontext *ctx )
return (depth==8) ? smooth_DITHER8_triangle
: smooth_DITHER_triangle;
case PF_LOOKUP:
return (depth==8) ? smooth_LOOKUP8_triangle : NULL;
return (depth==8) ? smooth_LOOKUP8_triangle : (triangle_func)NULL;
default:
return NULL;
return (triangle_func)NULL;
}
}
@@ -1662,13 +1662,13 @@ triangle_func xmesa_get_triangle_func( GLcontext *ctx )
return (depth==8) ? flat_DITHER8_triangle
: flat_DITHER_triangle;
case PF_LOOKUP:
return (depth==8) ? flat_LOOKUP8_triangle : NULL;
return (depth==8) ? flat_LOOKUP8_triangle : (triangle_func)NULL;
default:
return NULL;
return (triangle_func)NULL;
}
}
return NULL;
return (triangle_func)NULL;
}
else {
/* draw to pixmap */
@@ -1680,11 +1680,11 @@ triangle_func xmesa_get_triangle_func( GLcontext *ctx )
*/
if (ctx->Light.ShadeModel==GL_FLAT && ctx->RasterMask==0) {
if (ctx->Color.DitherFlag && depth < 24)
return NULL;
return (triangle_func)NULL;
setup_x_polygon_options( ctx );
return flat_pixmap_triangle;
}
#endif
return NULL;
return (triangle_func)NULL;
}
}