anv: Align inline uniform data to ANV_UBO_ALIGNMENT
If we're going to have a #define for UBO alignments, it's probably a good idea to make sure everything is aligned to that. This increases the alignment from 32B to 64B but that shouldn't hurt anyone. Reviewed-by: Ivan Briano <ivan.briano@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9837>
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@@ -526,7 +526,8 @@ VkResult anv_CreateDescriptorSetLayout(
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/* Inline uniform blocks are specified to use the descriptor array
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/* Inline uniform blocks are specified to use the descriptor array
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* size as the size in bytes of the block.
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* size as the size in bytes of the block.
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*/
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*/
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descriptor_buffer_size = align_u32(descriptor_buffer_size, 32);
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descriptor_buffer_size = align_u32(descriptor_buffer_size,
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ANV_UBO_ALIGNMENT);
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set_layout->binding[b].descriptor_offset = descriptor_buffer_size;
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set_layout->binding[b].descriptor_offset = descriptor_buffer_size;
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descriptor_buffer_size += binding->descriptorCount;
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descriptor_buffer_size += binding->descriptorCount;
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} else {
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} else {
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@@ -843,9 +844,11 @@ VkResult anv_CreateDescriptorPool(
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* of them to 32B.
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* of them to 32B.
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*/
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*/
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descriptor_bo_size += 32 * pCreateInfo->maxSets;
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descriptor_bo_size += 32 * pCreateInfo->maxSets;
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/* We align inline uniform blocks to 32B */
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/* We align inline uniform blocks to ANV_UBO_ALIGNMENT */
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if (inline_info)
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if (inline_info) {
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descriptor_bo_size += 32 * inline_info->maxInlineUniformBlockBindings;
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descriptor_bo_size +=
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ANV_UBO_ALIGNMENT * inline_info->maxInlineUniformBlockBindings;
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}
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descriptor_bo_size = ALIGN(descriptor_bo_size, 4096);
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descriptor_bo_size = ALIGN(descriptor_bo_size, 4096);
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const size_t pool_size =
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const size_t pool_size =
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