progs/rbug: Use util_format_name().
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@@ -74,7 +74,7 @@ static void dump(unsigned width, unsigned height,
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rgba = MALLOC(dst_size);
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rgba = MALLOC(dst_size);
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}
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}
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util_snprintf(filename, 512, "%s.bmp", pf_name(src_format));
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util_snprintf(filename, 512, "%s.bmp", util_format_name(src_format));
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if (util_format_is_compressed(src_format)) {
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if (util_format_is_compressed(src_format)) {
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debug_printf("skipping: %s\n", filename);
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debug_printf("skipping: %s\n", filename);
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@@ -48,7 +48,7 @@ static void dump(rbug_texture_t tex,
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char filename[512];
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char filename[512];
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util_snprintf(filename, 512, "%llu_%s_%u.bmp",
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util_snprintf(filename, 512, "%llu_%s_%u.bmp",
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(unsigned long long)tex, pf_name(info->format), mip);
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(unsigned long long)tex, util_format_name(info->format), mip);
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if (util_format_is_compressed(info->format)) {
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if (util_format_is_compressed(info->format)) {
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debug_printf("skipping: %s\n", filename);
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debug_printf("skipping: %s\n", filename);
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@@ -24,6 +24,7 @@
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#include "pipe/p_compiler.h"
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#include "pipe/p_compiler.h"
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#include "pipe/p_format.h"
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#include "pipe/p_format.h"
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#include "util/u_format.h"
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#include "util/u_memory.h"
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#include "util/u_memory.h"
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#include "util/u_debug.h"
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#include "util/u_debug.h"
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#include "util/u_network.h"
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#include "util/u_network.h"
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@@ -60,7 +61,7 @@ static void talk()
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info = (struct rbug_proto_texture_info_reply *)header;
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info = (struct rbug_proto_texture_info_reply *)header;
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debug_printf("%llu %s %u x %u x %u, block(%ux%u %u), last_level: %u, nr_samples: %u, usage: %u\n",
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debug_printf("%llu %s %u x %u x %u, block(%ux%u %u), last_level: %u, nr_samples: %u, usage: %u\n",
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(unsigned long long)list->textures[i], pf_name(info->format),
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(unsigned long long)list->textures[i], util_format_name(info->format),
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info->width[0], info->height[0], info->depth[0],
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info->width[0], info->height[0], info->depth[0],
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info->blockw, info->blockh, info->blocksize,
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info->blockw, info->blockh, info->blocksize,
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info->last_level, info->nr_samples, info->tex_usage);
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info->last_level, info->nr_samples, info->tex_usage);
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