aco: try to group together VMEM loads of the same resource

v2: remove accidental shaderInt16 change
v2: simplify can_move_down initialization
v2: simplify VMEM_CLAUSE_MAX_GRAB_DIST

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
This commit is contained in:
Rhys Perry
2019-10-18 13:05:00 +01:00
committed by Daniel Schürmann
parent 8b5aee78cc
commit 8235bc6411

View File

@@ -34,6 +34,8 @@
#define POS_EXP_WINDOW_SIZE 512
#define SMEM_MAX_MOVES (64 - ctx.num_waves * 4)
#define VMEM_MAX_MOVES (128 - ctx.num_waves * 8)
/* creating clauses decreases def-use distances, so make it less aggressive the lower num_waves is */
#define VMEM_CLAUSE_MAX_GRAB_DIST ((ctx.num_waves - 1) * 8)
#define POS_EXP_MAX_MOVES 512
namespace aco {
@@ -41,6 +43,11 @@ namespace aco {
struct sched_ctx {
std::vector<bool> depends_on;
std::vector<bool> RAR_dependencies;
/* For downwards VMEM scheduling, same as RAR_dependencies but excludes the
* instructions in the clause, since new instructions in the clause are not
* moved past any other instructions in the clause. */
std::vector<bool> new_RAR_dependencies;
RegisterDemand max_registers;
int16_t num_waves;
int16_t last_SMEM_stall;
@@ -431,12 +438,14 @@ void schedule_VMEM(sched_ctx& ctx, Block* block,
assert(idx != 0);
int window_size = VMEM_WINDOW_SIZE;
int max_moves = VMEM_MAX_MOVES;
int clause_max_grab_dist = VMEM_CLAUSE_MAX_GRAB_DIST;
int16_t k = 0;
bool can_reorder_cur = can_reorder(current, false);
/* create the initial set of values which current depends on */
std::fill(ctx.depends_on.begin(), ctx.depends_on.end(), false);
std::fill(ctx.RAR_dependencies.begin(), ctx.RAR_dependencies.end(), false);
std::fill(ctx.new_RAR_dependencies.begin(), ctx.new_RAR_dependencies.end(), false);
for (const Operand& op : current->operands) {
if (op.isTemp()) {
ctx.depends_on[op.tempId()] = true;
@@ -446,10 +455,12 @@ void schedule_VMEM(sched_ctx& ctx, Block* block,
}
/* maintain how many registers remain free when moving instructions */
RegisterDemand register_pressure = register_demand[idx];
RegisterDemand register_pressure_indep = register_demand[idx];
RegisterDemand register_pressure_clause = register_demand[idx];
/* first, check if we have instructions before current to move down */
int insert_idx = idx + 1;
int indep_insert_idx = idx + 1;
int clause_insert_idx = idx;
int moving_interaction = barrier_none;
bool moving_spill = false;
@@ -471,10 +482,19 @@ void schedule_VMEM(sched_ctx& ctx, Block* block,
bool can_stall_prev_smem = idx <= ctx.last_SMEM_dep_idx && candidate_idx < ctx.last_SMEM_dep_idx;
if (can_stall_prev_smem && ctx.last_SMEM_stall >= 0)
break;
register_pressure.update(register_demand[candidate_idx]);
register_pressure_indep.update(register_demand[candidate_idx]);
bool part_of_clause = false;
if (candidate->isVMEM()) {
bool same_resource = candidate->operands[1].tempId() == current->operands[1].tempId();
int grab_dist = clause_insert_idx - candidate_idx;
/* We can't easily tell how much this will decrease the def-to-use
* distances, so just use how far it will be moved as a heuristic. */
part_of_clause = same_resource && grab_dist < clause_max_grab_dist;
}
/* if current depends on candidate, add additional dependencies and continue */
bool can_move_down = !candidate->isVMEM();
bool can_move_down = !candidate->isVMEM() || part_of_clause;
bool writes_exec = false;
for (const Definition& def : candidate->definitions) {
if (def.isTemp() && ctx.depends_on[def.tempId()])
@@ -492,6 +512,20 @@ void schedule_VMEM(sched_ctx& ctx, Block* block,
moving_interaction |= get_barrier_interaction(candidate.get());
moving_spill |= is_spill_reload(candidate);
if (!can_move_down) {
for (const Operand& op : candidate->operands) {
if (op.isTemp()) {
ctx.depends_on[op.tempId()] = true;
if (op.isFirstKill()) {
ctx.RAR_dependencies[op.tempId()] = true;
ctx.new_RAR_dependencies[op.tempId()] = true;
}
}
}
register_pressure_clause.update(register_demand[candidate_idx]);
continue;
}
if (part_of_clause) {
for (const Operand& op : candidate->operands) {
if (op.isTemp()) {
ctx.depends_on[op.tempId()] = true;
@@ -499,13 +533,13 @@ void schedule_VMEM(sched_ctx& ctx, Block* block,
ctx.RAR_dependencies[op.tempId()] = true;
}
}
continue;
}
bool register_pressure_unknown = false;
std::vector<bool>& RAR_deps = part_of_clause ? ctx.new_RAR_dependencies : ctx.RAR_dependencies;
/* check if one of candidate's operands is killed by depending instruction */
for (const Operand& op : candidate->operands) {
if (op.isTemp() && ctx.RAR_dependencies[op.tempId()]) {
if (op.isTemp() && RAR_deps[op.tempId()]) {
// FIXME: account for difference in register pressure
register_pressure_unknown = true;
}
@@ -514,13 +548,19 @@ void schedule_VMEM(sched_ctx& ctx, Block* block,
for (const Operand& op : candidate->operands) {
if (op.isTemp()) {
ctx.depends_on[op.tempId()] = true;
if (op.isFirstKill())
if (op.isFirstKill()) {
ctx.RAR_dependencies[op.tempId()] = true;
ctx.new_RAR_dependencies[op.tempId()] = true;
}
}
}
register_pressure_clause.update(register_demand[candidate_idx]);
continue;
}
int insert_idx = part_of_clause ? clause_insert_idx : indep_insert_idx;
RegisterDemand register_pressure = part_of_clause ? register_pressure_clause : register_pressure_indep;
/* check if register pressure is low enough: the diff is negative if register pressure is increased */
const RegisterDemand candidate_diff = getLiveChanges(candidate);
const RegisterDemand temp = getTempRegisters(candidate);;
@@ -541,8 +581,12 @@ void schedule_VMEM(sched_ctx& ctx, Block* block,
register_demand[i] -= candidate_diff;
}
register_demand[insert_idx - 1] = new_demand;
register_pressure -= candidate_diff;
insert_idx--;
register_pressure_clause -= candidate_diff;
clause_insert_idx--;
if (!part_of_clause) {
register_pressure_indep -= candidate_diff;
indep_insert_idx--;
}
k++;
if (candidate_idx < ctx.last_SMEM_dep_idx)
ctx.last_SMEM_stall++;
@@ -557,7 +601,8 @@ void schedule_VMEM(sched_ctx& ctx, Block* block,
}
/* find the first instruction depending on current or find another VMEM */
insert_idx = idx;
RegisterDemand register_pressure;
int insert_idx = idx;
moving_interaction = barrier_none;
moving_spill = false;
@@ -827,6 +872,7 @@ void schedule_program(Program *program, live& live_vars)
sched_ctx ctx;
ctx.depends_on.resize(program->peekAllocationId());
ctx.RAR_dependencies.resize(program->peekAllocationId());
ctx.new_RAR_dependencies.resize(program->peekAllocationId());
/* Allowing the scheduler to reduce the number of waves to as low as 5
* improves performance of Thrones of Britannia significantly and doesn't
* seem to hurt anything else. */