ac/radv: drop info pointer from the ac and radv shader structs
This was being used for one bool, just pass the bool. Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16521>
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@@ -57,7 +57,7 @@ struct ac_llvm_flow {
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*/
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void ac_llvm_context_init(struct ac_llvm_context *ctx, struct ac_llvm_compiler *compiler,
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enum amd_gfx_level gfx_level, enum radeon_family family,
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const struct radeon_info *info,
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bool has_3d_cube_border_color_mipmap,
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enum ac_float_mode float_mode, unsigned wave_size,
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unsigned ballot_mask_bits)
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{
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@@ -65,7 +65,7 @@ void ac_llvm_context_init(struct ac_llvm_context *ctx, struct ac_llvm_compiler *
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ctx->gfx_level = gfx_level;
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ctx->family = family;
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ctx->info = info;
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ctx->has_3d_cube_border_color_mipmap = has_3d_cube_border_color_mipmap;
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ctx->wave_size = wave_size;
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ctx->ballot_mask_bits = ballot_mask_bits;
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ctx->float_mode = float_mode;
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