zink: implement ARB_instanced_arrays

this is just a simple case of connecting up the vertex state to the pipeline
state

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6270>
This commit is contained in:
Mike Blumenkrantz
2020-07-10 09:48:23 -04:00
committed by Marge Bot
parent 0051551701
commit 818bd61099
6 changed files with 26 additions and 3 deletions

View File

@@ -107,7 +107,7 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL_ARB_texture_rgb10_a2ui DONE (freedreno, swr, zink, panfrost)
GL_ARB_texture_swizzle DONE (freedreno, swr, v3d, zink, panfrost)
GL_ARB_timer_query DONE (freedreno, swr)
GL_ARB_instanced_arrays DONE (freedreno, swr, v3d, panfrost)
GL_ARB_instanced_arrays DONE (freedreno, swr, v3d, panfrost, zink)
GL_ARB_vertex_type_2_10_10_10_rev DONE (freedreno, swr, v3d, panfrost)