nir: Use nir_builder_create
perl -p0e 's/nir_builder ([^;]*);\s*nir_builder_init\(&\1, /nir_builder \1 = nir_builder_create(/g' -i $(git grep -l nir_builder_init) Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23860>
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@@ -277,8 +277,7 @@ brw_nir_lower_vs_inputs(nir_shader *nir,
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if (!function->impl)
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continue;
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nir_builder b;
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nir_builder_init(&b, function->impl);
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nir_builder b = nir_builder_create(function->impl);
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nir_foreach_block(block, function->impl) {
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nir_foreach_instr_safe(instr, block) {
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@@ -441,8 +440,7 @@ brw_nir_lower_tes_inputs(nir_shader *nir, const struct brw_vue_map *vue_map)
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nir_foreach_function(function, nir) {
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if (function->impl) {
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nir_builder b;
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nir_builder_init(&b, function->impl);
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nir_builder b = nir_builder_create(function->impl);
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nir_foreach_block(block, function->impl) {
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remap_patch_urb_offsets(block, &b, vue_map,
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nir->info.tess._primitive_mode);
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@@ -597,8 +595,7 @@ brw_nir_lower_tcs_outputs(nir_shader *nir, const struct brw_vue_map *vue_map,
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nir_foreach_function(function, nir) {
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if (function->impl) {
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nir_builder b;
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nir_builder_init(&b, function->impl);
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nir_builder b = nir_builder_create(function->impl);
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nir_foreach_block(block, function->impl) {
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remap_patch_urb_offsets(block, &b, vue_map, tes_primitive_mode);
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}
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