mesa: Make ARB_sampler_objects mandatory
To allow meta acceleration operations to use sampler objects the ARB_sampler_objects extension needs to be mandatory for all drivers. Because the extension doesn't have any hardware dependencies it is trivial to implement. Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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Eric Anholt

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8129dabb5f
@@ -113,7 +113,7 @@ static const struct extension extension_table[] = {
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{ "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 },
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{ "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
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{ "GL_ARB_robustness", o(dummy_true), GL, 2010 },
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{ "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL, 2009 },
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{ "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 },
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{ "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
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{ "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 },
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{ "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 },
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