mesa: Make ARB_sampler_objects mandatory

To allow meta acceleration operations to use sampler objects the
ARB_sampler_objects extension needs to be mandatory for all drivers.
Because the extension doesn't have any hardware dependencies it is
trivial to implement.

Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Pauli Nieminen
2012-06-12 21:38:55 +03:00
committed by Eric Anholt
parent ae58f9696c
commit 8129dabb5f
6 changed files with 3 additions and 11 deletions

View File

@@ -113,7 +113,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 },
{ "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
{ "GL_ARB_robustness", o(dummy_true), GL, 2010 },
{ "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL, 2009 },
{ "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 },
{ "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
{ "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 },
{ "GL_ARB_shader_objects", o(ARB_shader_objects), GL, 2002 },