diff --git a/docs/features.txt b/docs/features.txt index c6f92402d3e..7028870c62f 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -103,7 +103,7 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft GL_ARB_explicit_attrib_location DONE (all drivers that support GLSL) GL_ARB_occlusion_query2 DONE (freedreno, swr, v3d, zink, panfrost) GL_ARB_sampler_objects DONE (all drivers) - GL_ARB_shader_bit_encoding DONE (freedreno, swr, v3d) + GL_ARB_shader_bit_encoding DONE (freedreno, swr, v3d, panfrost) GL_ARB_texture_rgb10_a2ui DONE (freedreno, swr, zink, panfrost) GL_ARB_texture_swizzle DONE (freedreno, swr, v3d, zink, panfrost) GL_ARB_timer_query DONE (freedreno, swr) @@ -134,7 +134,7 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, llvmpipe, virg GL_ARB_tessellation_shader DONE (i965/gen7+, swr) GL_ARB_texture_buffer_object_rgb32 DONE (freedreno, i965/gen6+, softpipe, swr) GL_ARB_texture_cube_map_array DONE (i965/gen6+, nv50, softpipe, swr, zink) - GL_ARB_texture_gather DONE (freedreno, i965/gen6+, nv50, softpipe, swr, v3d) + GL_ARB_texture_gather DONE (freedreno, i965/gen6+, nv50, softpipe, swr, v3d, panfrost) GL_ARB_texture_query_lod DONE (freedreno, i965, nv50, softpipe, swr, v3d, panfrost) GL_ARB_transform_feedback2 DONE (i965/gen6+, nv50, softpipe, swr, v3d, panfrost) GL_ARB_transform_feedback3 DONE (i965/gen7+, softpipe, swr) @@ -184,7 +184,7 @@ GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, r600, radeonsi, llvmpipe, virgl GL_ARB_robust_buffer_access_behavior DONE (i965) GL_ARB_shader_image_size DONE (freedreno/a5xx+, i965, softpipe, v3d) GL_ARB_shader_storage_buffer_object DONE (freedreno/a5xx+, i965, softpipe, v3d, panfrost) - GL_ARB_stencil_texturing DONE (freedreno, i965/hsw+, nv50, softpipe, swr, v3d) + GL_ARB_stencil_texturing DONE (freedreno, i965/hsw+, nv50, softpipe, swr, v3d, panfrost) GL_ARB_texture_buffer_range DONE (freedreno, nv50, i965, softpipe, swr) GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30) GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)