intel/compiler/vs: Move inputs_read handling to generic code

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand
2017-05-04 14:50:20 -07:00
parent d2fe804d18
commit 80aa6e9d32
3 changed files with 3 additions and 5 deletions

View File

@@ -2789,6 +2789,9 @@ brw_compile_vs(const struct brw_compiler *compiler, void *log_data,
prog_data->inputs_read |= VERT_BIT_EDGEFLAG;
}
prog_data->inputs_read = shader->info.inputs_read;
prog_data->double_inputs_read = shader->info.double_inputs_read;
prog_data->base.clip_distance_mask =
((1 << shader->info.clip_distance_array_size) - 1);
prog_data->base.cull_distance_mask =

View File

@@ -525,9 +525,6 @@ anv_pipeline_compile_vs(struct anv_pipeline *pipeline,
ralloc_steal(mem_ctx, nir);
prog_data.inputs_read = nir->info.inputs_read;
prog_data.double_inputs_read = nir->info.double_inputs_read;
brw_compute_vue_map(&pipeline->device->info,
&prog_data.base.vue_map,
nir->info.outputs_written,

View File

@@ -210,8 +210,6 @@ brw_codegen_vs_prog(struct brw_context *brw,
uint64_t outputs_written =
brw_vs_outputs_written(brw, key, vp->program.info.outputs_written);
prog_data.inputs_read = vp->program.info.inputs_read;
prog_data.double_inputs_read = vp->program.info.double_inputs_read;
brw_compute_vue_map(devinfo,
&prog_data.base.vue_map, outputs_written,