trace: Don't trace texture/surfaces releases, only destructions.
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@@ -224,19 +224,20 @@ trace_screen_texture_release(struct pipe_screen *_screen,
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else
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texture = NULL;
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trace_dump_call_begin("pipe_screen", "texture_release");
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trace_dump_arg(ptr, screen);
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trace_dump_arg(ptr, texture);
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if (*ptexture) {
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if (!--(*ptexture)->refcount)
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if (!--(*ptexture)->refcount) {
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trace_dump_call_begin("pipe_screen", "texture_destroy");
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trace_dump_arg(ptr, screen);
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trace_dump_arg(ptr, texture);
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trace_texture_destroy(tr_scr, *ptexture);
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trace_dump_call_end();
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}
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*ptexture = NULL;
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}
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trace_dump_call_end();
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}
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@@ -297,19 +298,20 @@ trace_screen_tex_surface_release(struct pipe_screen *_screen,
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else
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surface = NULL;
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trace_dump_call_begin("pipe_screen", "tex_surface_release");
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trace_dump_arg(ptr, screen);
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trace_dump_arg(ptr, surface);
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if (*psurface) {
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if (!--(*psurface)->refcount)
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if (!--(*psurface)->refcount) {
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trace_dump_call_begin("pipe_screen", "tex_surface_destroy");
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trace_dump_arg(ptr, screen);
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trace_dump_arg(ptr, surface);
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trace_surface_destroy(tr_tex, *psurface);
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trace_dump_call_end();
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}
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*psurface = NULL;
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}
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trace_dump_call_end();
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}
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