Use frexp on Windows; frexpf is not available.
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@@ -345,7 +345,11 @@ static void do_LOG( struct arb_vp_machine *m, union instruction op )
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const GLfloat *arg0 = m->File[op.alu.file0][op.alu.idx0];
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GLfloat tmp = FABSF(arg0[0]);
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int exponent;
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#ifdef _WIN32
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GLfloat mantissa = (GLfloat) frexp((double)tmp, &exponent);
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#else
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GLfloat mantissa = frexpf(tmp, &exponent);
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#endif
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result[0] = (GLfloat) (exponent - 1);
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result[1] = 2.0 * mantissa; /* map [.5, 1) -> [1, 2) */
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