diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 07b7c6ddf71..95409d49f19 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -2570,7 +2570,6 @@ static void radv_link_shaders(struct radv_pipeline *pipeline, const struct radv_pipeline_key *pipeline_key, const struct radv_pipeline_stage *stages, - bool optimize_conservatively, gl_shader_stage last_vgt_api_stage) { const struct radv_physical_device *pdevice = pipeline->device->physical_device; @@ -2617,7 +2616,7 @@ radv_link_shaders(struct radv_pipeline *pipeline, bool has_geom_tess = stages[MESA_SHADER_GEOMETRY].nir || stages[MESA_SHADER_TESS_CTRL].nir; bool merged_gs = stages[MESA_SHADER_GEOMETRY].nir && pdevice->rad_info.gfx_level >= GFX9; - if (!optimize_conservatively && shader_count > 1) { + if (!pipeline_key->optimisations_disabled && shader_count > 1) { unsigned first = ordered_shaders[shader_count - 1]->info.stage; unsigned last = ordered_shaders[0]->info.stage; @@ -2686,7 +2685,7 @@ radv_link_shaders(struct radv_pipeline *pipeline, NIR_PASS(_, last_vgt_shader, radv_export_implicit_primitive_id); } - if (!optimize_conservatively) { + if (!pipeline_key->optimisations_disabled) { bool uses_xfb = last_vgt_api_stage != -1 && stages[last_vgt_api_stage].nir->xfb_info; @@ -2771,7 +2770,7 @@ radv_link_shaders(struct radv_pipeline *pipeline, NIR_PASS(_, last_vgt_shader, radv_lower_multiview); } - for (int i = 1; !optimize_conservatively && (i < shader_count); ++i) { + for (int i = 1; !pipeline_key->optimisations_disabled && (i < shader_count); ++i) { if (nir_link_opt_varyings(ordered_shaders[i], ordered_shaders[i - 1])) { nir_validate_shader(ordered_shaders[i], "after nir_link_opt_varyings"); nir_validate_shader(ordered_shaders[i - 1], "after nir_link_opt_varyings"); @@ -4608,7 +4607,7 @@ radv_create_shaders(struct radv_pipeline *pipeline, struct radv_pipeline_layout NIR_PASS(_, stages[MESA_SHADER_GEOMETRY].nir, nir_lower_gs_intrinsics, nir_gs_flags); } - radv_link_shaders(pipeline, pipeline_key, stages, optimize_conservatively, *last_vgt_api_stage); + radv_link_shaders(pipeline, pipeline_key, stages, *last_vgt_api_stage); radv_set_driver_locations(pipeline, stages, *last_vgt_api_stage); for (int i = 0; i < MESA_VULKAN_SHADER_STAGES; ++i) {