nir/print: Fix printing variable mode

nir_variable_mode is currently a bitflag enum, while
nir_print::print_var_decl() assumes is still a numbered list.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Eduardo Lima Mitev
2016-04-15 10:00:05 +02:00
parent f8752e0d95
commit 7e4628da48

View File

@@ -315,6 +315,30 @@ print_constant(nir_constant *c, const struct glsl_type *type, print_state *state
}
}
static const char *
get_variable_mode_str(nir_variable_mode mode)
{
switch (mode) {
case nir_var_shader_in:
return "shader_in";
case nir_var_shader_out:
return "shader_out";
case nir_var_uniform:
return "uniform";
case nir_var_shader_storage:
return "shader_storage";
case nir_var_system_value:
return "system";
case nir_var_shared:
return "shared";
case nir_var_param:
case nir_var_global:
case nir_var_local:
default:
return "";
}
}
static void
print_var_decl(nir_variable *var, print_state *state)
{
@@ -326,13 +350,9 @@ print_var_decl(nir_variable *var, print_state *state)
const char *const samp = (var->data.sample) ? "sample " : "";
const char *const patch = (var->data.patch) ? "patch " : "";
const char *const inv = (var->data.invariant) ? "invariant " : "";
const char *const mode[] = { "shader_in ", "shader_out ", "", "",
"uniform ", "shader_storage ", "shared ",
"system "};
fprintf(fp, "%s%s%s%s%s%s ",
cent, samp, patch, inv, mode[var->data.mode],
glsl_interp_qualifier_name(var->data.interpolation));
fprintf(fp, "%s%s%s%s%s %s ",
cent, samp, patch, inv, get_variable_mode_str(var->data.mode),
glsl_interp_qualifier_name(var->data.interpolation));
glsl_print_type(var->type, fp);