iris: Fix typos.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9382>
This commit is contained in:
Vinson Lee
2021-02-24 22:11:12 -08:00
committed by Marge Bot
parent 1193f2bd74
commit 7e412a5d33
7 changed files with 8 additions and 8 deletions

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@@ -275,7 +275,7 @@ iris_blorp_exec(struct blorp_batch *blorp_batch,
#endif
/* Flush the render cache in cases where the same surface is reinterpreted
* with a differernt format, which blorp does for stencil and depth data
* with a different format, which blorp does for stencil and depth data
* among other things. Invalidation of sampler caches and flushing of any
* caches which had previously written the source surfaces should already
* have been handled by the caller.

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@@ -1048,7 +1048,7 @@ iris_bo_map_cpu(struct pipe_debug_callback *dbg,
* contents, and so long as we only read from the CPU mmap we do not
* need to write those cachelines back afterwards.
*
* On LLC, the emprical evidence suggests that writes from the GPU
* On LLC, the empirical evidence suggests that writes from the GPU
* that bypass the LLC (i.e. for scanout) do *invalidate* the CPU
* cachelines. (Other reads, such as the display engine, bypass the
* LLC entirely requiring us to keep dirty pixels for the scanout
@@ -1272,7 +1272,7 @@ iris_bo_wait_rendering(struct iris_bo *bo)
* handle. Userspace must make sure this race does not occur if such precision
* is important.
*
* Note that some kernels have broken the inifite wait for negative values
* Note that some kernels have broken the infinite wait for negative values
* promise, upgrade to latest stable kernels if this is the case.
*/
int

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@@ -170,7 +170,7 @@ struct iris_bo {
uint64_t kflags;
/**
* Kenel-assigned global name for this object
* Kernel-assigned global name for this object
*
* List contains both flink named and prime fd'd objects
*/

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@@ -281,7 +281,7 @@ fast_clear_color(struct iris_context *ice,
if (!color_changed && box->depth == 1 && aux_state == ISL_AUX_STATE_CLEAR)
return;
/* Ivybrigde PRM Vol 2, Part 1, "11.7 MCS Buffer for Render Target(s)":
/* Ivybridge PRM Vol 2, Part 1, "11.7 MCS Buffer for Render Target(s)":
*
* "Any transition from any value in {Clear, Render, Resolve} to a
* different value in {Clear, Render, Resolve} requires end of pipe

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@@ -810,7 +810,7 @@ iris_setup_binding_table(const struct gen_device_info *devinfo,
bt->used_mask[IRIS_SURFACE_GROUP_RENDER_TARGET] =
BITFIELD64_MASK(num_render_targets);
/* Setup render target read surface group inorder to support non-coherent
/* Setup render target read surface group in order to support non-coherent
* framebuffer fetch on Gen8
*/
if (devinfo->gen == 8 && info->outputs_read) {

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@@ -754,7 +754,7 @@ iris_init_identifier_bo(struct iris_screen *screen)
struct pipe_screen *
iris_screen_create(int fd, const struct pipe_screen_config *config)
{
/* Here are the i915 features we need for Iris (in chronoligical order) :
/* Here are the i915 features we need for Iris (in chronological order) :
* - I915_PARAM_HAS_EXEC_NO_RELOC (3.10)
* - I915_PARAM_HAS_EXEC_HANDLE_LUT (3.10)
* - I915_PARAM_HAS_EXEC_BATCH_FIRST (4.13)

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@@ -387,7 +387,7 @@ flush_before_state_base_change(struct iris_batch *batch)
/* Flush before emitting STATE_BASE_ADDRESS.
*
* This isn't documented anywhere in the PRM. However, it seems to be
* necessary prior to changing the surface state base adress. We've
* necessary prior to changing the surface state base address. We've
* seen issues in Vulkan where we get GPU hangs when using multi-level
* command buffers which clear depth, reset state base address, and then
* go render stuff.