ac/llvm: add AC_FLOAT_MODE_ROUND_TO_ZERO
Because some instructions will be optimized by the backend compiler, the driver has to manually flush to zero to keep the result exact. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@@ -73,6 +73,7 @@ ac_llvm_context_init(struct ac_llvm_context *ctx,
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ctx->family = family;
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ctx->wave_size = wave_size;
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ctx->ballot_mask_bits = ballot_mask_bits;
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ctx->float_mode = float_mode;
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ctx->module = ac_create_module(wave_size == 32 ? compiler->tm_wave32
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: compiler->tm,
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ctx->context);
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@@ -120,6 +120,8 @@ struct ac_llvm_context {
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unsigned wave_size;
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unsigned ballot_mask_bits;
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unsigned float_mode;
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LLVMValueRef lds;
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};
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@@ -82,6 +82,7 @@ LLVMBuilderRef ac_create_builder(LLVMContextRef ctx,
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switch (float_mode) {
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case AC_FLOAT_MODE_DEFAULT:
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case AC_FLOAT_MODE_DENORM_FLUSH_TO_ZERO:
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break;
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case AC_FLOAT_MODE_NO_SIGNED_ZEROS_FP_MATH:
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flags.setNoSignedZeros();
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@@ -73,6 +73,7 @@ enum ac_float_mode {
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AC_FLOAT_MODE_DEFAULT,
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AC_FLOAT_MODE_NO_SIGNED_ZEROS_FP_MATH,
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AC_FLOAT_MODE_UNSAFE_FP_MATH,
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AC_FLOAT_MODE_DENORM_FLUSH_TO_ZERO,
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};
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/* Per-thread persistent LLVM objects. */
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