added info about GL_EXT_secondary_color and GL_EXT_fog_coord
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@@ -48,6 +48,15 @@ GL_NV_blend_square
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Adds extra blend source and dest factors which allow squaring
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Adds extra blend source and dest factors which allow squaring
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of color values.
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of color values.
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GL_EXT_fog_coord
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Allows specification of a per-vertex fog coordinate instead of
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having fog always computed from the eye distance.
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GL_EXT_secondary_color
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Allows specifying the secondary (specular) color for each vertex
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instead of getting it only from lighting in GL_SEPARATE_SPECULAR_COLOR
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mode.
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libOSMesa.so
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libOSMesa.so
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@@ -145,4 +154,4 @@ interface structures like __GLimports and __GLexports.
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----------------------------------------------------------------------
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----------------------------------------------------------------------
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$Id: RELNOTES-3.5,v 1.6 2000/10/23 19:46:11 brianp Exp $
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$Id: RELNOTES-3.5,v 1.7 2000/10/27 18:32:55 brianp Exp $
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@@ -1,4 +1,4 @@
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$Id: VERSIONS,v 1.45 2000/10/23 19:46:11 brianp Exp $
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$Id: VERSIONS,v 1.46 2000/10/27 18:32:55 brianp Exp $
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Mesa Version History
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Mesa Version History
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@@ -763,6 +763,8 @@ Mesa Version History
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- GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
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- GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
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- GL_MAX_TEXTURE_UNITS_ARB now defaults to three.
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- GL_MAX_TEXTURE_UNITS_ARB now defaults to three.
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- libOSMesa.so now created, contains the OSMesa driver interface
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- libOSMesa.so now created, contains the OSMesa driver interface
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- GL_EXT_fog_coord extension (Keith Whitwell)
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- GL_EXT_secondary_color extension (Keith Whitwell)
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Bug Fixes:
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Bug Fixes:
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- fbiRev and tmuRev were unitialized when using Glide3
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- fbiRev and tmuRev were unitialized when using Glide3
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Changes:
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Changes:
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