scons: use python3-compatible print()
These changes were generated using python's `2to3` tool. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102852 Reported-by: Alex Granni <liviuprodea@yahoo.com> Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
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@@ -257,16 +257,16 @@ def generate(env):
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# Backwards compatability with the debug= profile= options
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if env['build'] == 'debug':
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if not env['debug']:
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print 'scons: warning: debug option is deprecated and will be removed eventually; use instead'
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print
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print ' scons build=release'
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print
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print('scons: warning: debug option is deprecated and will be removed eventually; use instead')
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print('')
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print(' scons build=release')
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print('')
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env['build'] = 'release'
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if env['profile']:
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print 'scons: warning: profile option is deprecated and will be removed eventually; use instead'
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print
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print ' scons build=profile'
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print
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print('scons: warning: profile option is deprecated and will be removed eventually; use instead')
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print('')
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print(' scons build=profile')
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print('')
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env['build'] = 'profile'
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if False:
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# Enforce SConscripts to use the new build variable
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@@ -300,7 +300,7 @@ def generate(env):
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env['build_dir'] = build_dir
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env.SConsignFile(os.path.join(build_dir, '.sconsign'))
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if 'SCONS_CACHE_DIR' in os.environ:
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print 'scons: Using build cache in %s.' % (os.environ['SCONS_CACHE_DIR'],)
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print('scons: Using build cache in %s.' % (os.environ['SCONS_CACHE_DIR'],))
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env.CacheDir(os.environ['SCONS_CACHE_DIR'])
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env['CONFIGUREDIR'] = os.path.join(build_dir, 'conf')
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env['CONFIGURELOG'] = os.path.join(os.path.abspath(build_dir), 'config.log')
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@@ -385,8 +385,8 @@ def generate(env):
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if env['embedded']:
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cppdefines += ['PIPE_SUBSYSTEM_EMBEDDED']
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if env['texture_float']:
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print 'warning: Floating-point textures enabled.'
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print 'warning: Please consult docs/patents.txt with your lawyer before building Mesa.'
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print('warning: Floating-point textures enabled.')
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print('warning: Please consult docs/patents.txt with your lawyer before building Mesa.')
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cppdefines += ['TEXTURE_FLOAT_ENABLED']
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env.Append(CPPDEFINES = cppdefines)
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